Difference between revisions of "Base Damage or Duration"
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− | + | :Damage also reflects the number of health levels healed by the Life Sphere, or the points of Quintessence channeled by the Prime Sphere. | |
− | + | :To preserve game balance, the Storyteller may choose to cap damage at 20 health levels (10 successes, or nine successes for Forces Sphere attacks). |
Revision as of 10:58, 5 June 2017
- Mage Information
- Successes ---- Damage ---- Duration
- One ---- None ---- One turn
- Two ---- Two levels ---- One scene
- Three ---- Six levels ---- One day
- Four ---- Eight levels ---- One story
- Five ---- Ten levels ---- Six months
- Six+ ---- Number of Successes x 2 ---- Storyteller’s option
- Notes
- Damage also reflects the number of health levels healed by the Life Sphere, or the points of Quintessence channeled by the Prime Sphere.
- To preserve game balance, the Storyteller may choose to cap damage at 20 health levels (10 successes, or nine successes for Forces Sphere attacks).