Difference between revisions of "Giorgio Giovanni's Statistics"
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'''Progeny:''' [[]]<br> | '''Progeny:''' [[]]<br> | ||
'''Periods of Torpor:''' <br> | '''Periods of Torpor:''' <br> | ||
− | '''Nature:''' [[]]<br> | + | '''Nature:''' [[Rogue]]<br> |
− | '''Demeanor:''' [[]]<br> | + | '''Demeanor:''' [[Soldier]]<br> |
'''Apparent Age:''' <br> | '''Apparent Age:''' <br> | ||
− | '''Physical:''' Strength | + | '''Physical:''' Strength 3, Dexterity 4, Stamina 4<br> |
− | '''Social:''' Charisma | + | '''Social:''' Charisma 5, Manipulation 4, Appearance 4<br> |
− | '''Mental:''' Perception | + | '''Mental:''' Perception 4, Intelligence 4, Wits 3<br> |
− | '''Talents:''' [[Alertness]], [[Athletics]], [[Awareness]], [[Brawl]], [[Dodge]], [[Empathy]], [[Expression]], [[Intimidation]], [[Leadership]], [[Streetwise]], [[Subterfuge]] <br> | + | '''Talents:''' [[Alertness]] 3, [[Athletics]] 2, [[Awareness]] 3, [[Brawl]] 1, [[Dodge]] 2, [[Empathy]] 4, [[Expression]] 2, [[Intimidation]] 3, [[Leadership]] 3, [[Streetwise]] 5, [[Subterfuge]] 4<br> |
− | '''Skills:''' [[Animal Ken]], [[Crafts]], [[Drive]], [[Etiquette]], [[Firearms]], [[Larceny]], [[Melee]], [[Performance]], [[Security]], [[Stealth]], [[Survival]] <br> | + | '''Skills:''' [[Animal Ken]] 3, [[Crafts]] 3, [[Drive]] 3, [[Etiquette]] 4, [[Firearms]] 4, [[Larceny]] 5, [[Melee]] 4, [[Performance]] 4, [[Security]] 4, [[Stealth]] 4, [[Survival]] 4<br> |
− | '''Knowledges:''' [[Academics]], [[Computer]], [[Finance]], [[Investigation]], [[Law]], [[Linguistics]], [[Medicine]], [[Occult]], [[Politics]], [[Science]], [[Technology]] <br> | + | '''Knowledges:''' [[Academics]] 4, [[Computer]] 4, [[Finance]] 5, [[Investigation]] 2, [[Law]] 4, [[Linguistics]] 4, [[Medicine]] 4, [[Occult]] 5, [[Politics]] 3, [[Science]] 4, [[Technology]] 4<br> |
− | '''Disciplines:''' [[]], [[]], [[]]<br> | + | '''Disciplines:''' [[Animalism]] 4, [[Auspex]] 3, [[Dominate]] 2, [[Necromancy]] 5, [[Potence]] 5<br> |
'''Discipline Techniques:''' <br> | '''Discipline Techniques:''' <br> | ||
'''Advanced Disciplines:''' <br> | '''Advanced Disciplines:''' <br> | ||
'''Sorcerous Paths:''' <br> | '''Sorcerous Paths:''' <br> | ||
'''Sorcerous Rituals:''' <br> | '''Sorcerous Rituals:''' <br> | ||
− | '''Backgrounds:''' Allies, Alternate Identity, Contacts, Domain | + | '''Backgrounds:''' Allies 2, Alternate Identity 2, Contacts 4, Domain 0, Generation 3, Herd 1, Influence 1, Mentor 2, Resources 3, Retainers 2, Status 1 <br> |
'''Clan Flaw:''' <br> | '''Clan Flaw:''' <br> | ||
'''Extra Flaws:''' <br> | '''Extra Flaws:''' <br> | ||
'''Merits:''' <br> | '''Merits:''' <br> | ||
− | '''Virtues:''' Conscience , Self-Control , Courage <br> | + | '''Virtues:''' Conscience 3, Self-Control 3, Courage 3<br> |
'''Morality:''' <br> | '''Morality:''' <br> | ||
'''Willpower:''' <br> | '''Willpower:''' <br> | ||
'''Destiny:''' <br> | '''Destiny:''' <br> | ||
'''Notes:''' <br> | '''Notes:''' <br> |
Revision as of 09:04, 13 December 2016
- [[]]
Circa: 2043 C.E.
Last Modified:
Plots:
Secrets:
Haven: Giorgio has a bolt hole below and behind the Gare d'Austerlitz. The passageway is hidden by a set of vending machines, which dump into a passageway. Flesh and Bone guard the door to his haven.
Clan: Giovanni
Generation: 10th
Born: 1970
Embrace: 1997
Sire: [[]]
Progeny: [[]]
Periods of Torpor:
Nature: Rogue
Demeanor: Soldier
Apparent Age:
Physical: Strength 3, Dexterity 4, Stamina 4
Social: Charisma 5, Manipulation 4, Appearance 4
Mental: Perception 4, Intelligence 4, Wits 3
Talents: Alertness 3, Athletics 2, Awareness 3, Brawl 1, Dodge 2, Empathy 4, Expression 2, Intimidation 3, Leadership 3, Streetwise 5, Subterfuge 4
Skills: Animal Ken 3, Crafts 3, Drive 3, Etiquette 4, Firearms 4, Larceny 5, Melee 4, Performance 4, Security 4, Stealth 4, Survival 4
Knowledges: Academics 4, Computer 4, Finance 5, Investigation 2, Law 4, Linguistics 4, Medicine 4, Occult 5, Politics 3, Science 4, Technology 4
Disciplines: Animalism 4, Auspex 3, Dominate 2, Necromancy 5, Potence 5
Discipline Techniques:
Advanced Disciplines:
Sorcerous Paths:
Sorcerous Rituals:
Backgrounds: Allies 2, Alternate Identity 2, Contacts 4, Domain 0, Generation 3, Herd 1, Influence 1, Mentor 2, Resources 3, Retainers 2, Status 1
Clan Flaw:
Extra Flaws:
Merits:
Virtues: Conscience 3, Self-Control 3, Courage 3
Morality:
Willpower:
Destiny:
Notes: