Difference between revisions of "Steven Clarke's Statistics"

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;[[Steven Clarke]]
 
;[[Steven Clarke]]
<span style="color:#000000;">'''Circa:''' 2043 C.E. <br>
+
<span style="color:#000000;">'''Circa:''' 2003 C.E. <br>
<span style="color:#000000;">'''Last Modified:''' <br>
+
<span style="color:#000000;">'''Last Modified:''' "The Magister 14:18, 9 October 2016 (MDT)"<br>
 
<span style="color:#000000;">'''Plots:''' Steven is bidding his time, healing and gathering allies in his bid for revenge.<br>
 
<span style="color:#000000;">'''Plots:''' Steven is bidding his time, healing and gathering allies in his bid for revenge.<br>
 
<span style="color:#000000;">'''Secrets:''' <br>
 
<span style="color:#000000;">'''Secrets:''' <br>
<span style="color:#000000;">'''Haven:''' [[Hart Island]]<br>
+
<span style="color:#000000;">'''Haven:''' [[Hart Island - NYC]]<br>
 
<span style="color:#000000;">'''Clan:''' [[Followers of Set]]<br>
 
<span style="color:#000000;">'''Clan:''' [[Followers of Set]]<br>
 
<span style="color:#000000;">'''Generation:''' 10th<br>
 
<span style="color:#000000;">'''Generation:''' 10th<br>

Revision as of 13:18, 9 October 2016

Steven Clarke

Circa: 2003 C.E.
Last Modified: "The Magister 14:18, 9 October 2016 (MDT)"
Plots: Steven is bidding his time, healing and gathering allies in his bid for revenge.
Secrets:
Haven: Hart Island - NYC
Clan: Followers of Set
Generation: 10th
Born: 1931
Embrace: 1962
Sire: Ras Michael
Progeny: None at this time, though he intends to create a new coterie.
Periods of Torpor: From 1998 to 2003 after being poisened by Elie Sansaricq.
Nature: Rogue
Demeanor: Architect
Apparent Age: Early 30s
Physical: Strength 2, Dexterity 2 (3), Stamina 1 (3)
Social: Charisma 4, Manipulation 2 (3), Appearance 1 (2)
Mental: Perception 3, Intelligence 2 (3), Wits 2 (4)
Talents: Alertness 1, Athletics 2, Awareness 2, Brawl, Dodge, Empathy, Expression, Intimidation, Leadership, Streetwise, Subterfuge
Skills: Animal Ken, Crafts, Drive, Etiquette, Firearms, Larceny, Melee, Performance, Security, Stealth, Survival
Knowledges: Academics, Computer, Finance, Investigation, Law, Linguistics, Medicine, Occult, Politics, Science, Technology
Disciplines:
Discipline Techniques: [[]], [[]], [[]]
Advanced Disciplines:
Sorcerous Paths:
Sorcerous Rituals:
Backgrounds: Allies, Alternate Identity, Contacts, Domain, Fame, Generation, Herd, Influence, Mentor, Resources, Retainers, Sect Membership, Status, Rituals (Sabbat Only)
Clan Flaw:
Extra Flaws:
Merits:
Virtues: Conscience , Self-Control , Courage
Morality:
Willpower:
Destiny:
Notes: