Difference between revisions of "Ekkehard"

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;[[Get of Fenris]] + [[Crusade of Ashes and Blood]]
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;[[Get of Fenris]] + [[Crusade of Ashes and Blood]] + [[Wifilisburg]]
[[File:LogoTribeGetofFenris.png|center]]
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[[File:LogoTribeGetofFenris.png]]
 
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<br>
 
<br>
 
<br>
 
<br>
'''Sobriquet:'''
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=='''Sobriquet'''==
 +
''Ekkehard of Wirtemberg''
  
'''Appearance:'''<br>
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=='''Appearance'''==
 +
'''Age:''' Late 40s<br>
 
'''Gender:''' Masculine<br>
 
'''Gender:''' Masculine<br>
'''Type:''' Adult<br>
 
 
'''Nationality:''' German<br>
 
'''Nationality:''' German<br>
'''Location:''' Baden-Württemberg, Germany<br>
 
'''Language:''' German<br>
 
  
'''Behavior:'''
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=='''Behavior'''==
 +
'''Language:''' German, Latin, Frankish, Anglo-Saxon<br>
  
'''History:'''
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=='''History'''==
 +
'''Birth date:''' March 15, 1049 (12:07 PM)<br>
 +
'''Location:''' Wirtemberg, Germany<br>
  
'''Recent Events:'''
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=='''Recent Events'''==
  
'''Circa:''' Dark Ages <br>
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'''Last Modified:''' <br>
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== '''Statistics''' ==
'''Plots:'''<br>
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'''Circa:''' Summer of 1096 <br>
'''Secrets:'''<br>
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'''Last Modified:''' "The Magister 12:35, 20 April 2019 (MDT)"<br>
'''Haven:'''<br>
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'''Player:''' Morgen<br>
 +
'''Chronicle:''' [[Past Imperfect]]<br>
 +
'''Breed:''' [[Homid]]<br>
 +
'''Auspice:''' [[Ahroun]]<br>
 
'''Tribe:''' [[Get of Fenris]]<br>
 
'''Tribe:''' [[Get of Fenris]]<br>
'''Generation:''' <br>
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'''Totem:''' [[Great Fenris]]<br>
'''Born:''' <br>
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'''Sept:''' [[Sept of the Blood Fist]] (Location: The Black Forest - Germany)<br>
'''Embrace:''' <br>
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'''Pack Name:''' [[The Lost Claws]]<br>
'''Sire:''' [[]]<br>
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'''Pack Totem:''' None.<br>
'''Progeny:''' [[]]<br>
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'''Concept:''' Mercenary<br>
'''Periods of Torpor:''' <br>
 
 
'''Nature:''' [[]]<br>
 
'''Nature:''' [[]]<br>
 
'''Demeanor:''' [[]]<br>
 
'''Demeanor:''' [[]]<br>
'''Apparent Age:''' <br>
+
'''Apparent Age:''' Middle 40s<br>
'''Physical:''' Strength 1, Dexterity 1, Stamina 1<br>
+
 
'''Social:''' Charisma 1, Manipulation 1, Appearance 1<br>
+
 
'''Mental:''' Perception 1, Intelligence 1, Wits 1<br>
+
=== Attributes ===
'''Talents:''' [[Alertness]], [[Athletics]], [[Awareness]], [[Brawl]], [[Empathy]], [[Expression]], [[Intimidation]], [[Leadership]], [[Legerdemain]], [[Subterfuge]] <br>
+
'''Physical:''' Strength 4, Dexterity 4, Stamina 5<br>
'''Skills:''' [[Animal Ken]], [[Archery]], [[Commerce]], [[Crafts]], [[Etiquette]], [[Melee]], [[Performance]], [[Ride]], [[Stealth]], [[Survival]] <br>
+
'''Social:''' Charisma 4, Manipulation 3, Appearance 3<br>
'''Knowledges:''' [[Academics]], [[Enigmas]], [[Hearth Wisdom]], [[Investigation]], [[Law]], [[Medicine]], [[Occult]], [[Politics]], [[Seneschal]], [[Theology]] <br>
+
'''Mental:''' Perception 4, Intelligence 3, Wits 4<br>
'''Disciplines:''' [[]], [[]], [[]]<br>
+
'''Talents:''' [[Alertness]] 4, [[Athletics]] 4, [[Awareness]] 2, [[Brawl]] 4, [[Empathy]] 2, [[Expression]] 2, [[Intimidation]] 4, [[Leadership]] 3, [[Legerdemain]] 2, [[Primal-Urge]] 1, [[Subterfuge]] 2<br>
'''Discipline Techniques:''' <br>
+
'''Skills:''' [[Animal Ken]] 3, [[Archery]] 4, [[Commerce]] 3, [[Crafts]] 2, [[Etiquette]] 2, [[Melee]] 5, [[Performance]] 2, [[Ride]] 4, [[Stealth]] 3, [[Survival]] 3<br>
'''Advanced Disciplines:''' <br>
+
'''Knowledges:''' [[Academics]] 1, [[Enigmas]] 2, [[Hearth Wisdom]] 2, [[Investigation]] 2, [[Law]] 2, [[Medicine]] 2, [[Occult]] 1, [[Politics]] 2, [[Rituals]] 0, [[Seneschal]] 1, [[Theology]] 1<br>
'''Sorcerous Paths:''' <br>
+
 
'''Sorcerous Rituals:''' <br>
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'''Backgrounds:''' Allies, Alternate Identity, Contacts, Domain, Fame, Generation, Herd, Influence, Mentor, Resources, Retainers, Sect Membership, Status, Rituals (''Sabbat Only'') <br>
+
=== Advantages ===
'''Clan Flaw:''' <br>
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'''Gifts:''' {See '''[[Homid Gifts]]'''} = [[Falling Touch]], [[Hunter's Harmony]], [[Inspiration]], [[Master of Fire]], [[Persuasion]], [[Razor Claws]], [[Resist Pain]], [[Smell of Man]], [[Visage of Fenris]]<br>
'''Extra Flaws:''' <br>
+
 
'''Merits:''' <br>
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'''Rites:''' <br>
'''Virtues:''' Conscience , Self-Control , Courage <br>
+
 
'''Morality:''' <br>
+
 
'''Willpower:''' <br>
+
=== Backgrounds ===
 +
'''Backgrounds:''' Allies, [[Ancestors]] 2, Fame 1, Influence, Mentor, Pure Breed, Resources 1, Retainers, Status 0, [[Totem]] 1 <br>
 +
 
 +
=== Finishing Touches ===
 +
'''Blessings:''' <br>
 +
'''Curses:''' <br>
 +
'''Rage:''' 5<br>
 +
'''Gnosis:''' 6<br>
 +
'''Willpower:''' 8<br>
 +
'''Renown:''' 3 Glory<br>
 +
'''Experience:''' 6<br>
 
'''Destiny:''' <br>
 
'''Destiny:''' <br>
 
'''Notes:''' <br>
 
'''Notes:''' <br>
 +
----
 +
<br>
 +
<br>
 +
----
 +
 +
== '''Shapeshifting''' ==
 +
:'''See''' [[Garou Forms]]
 +
 +
== '''Weapons''' ==
 +
:'''See:''' [[Weapons]]
 +
 +
== '''Health Levels''' ==
 +
* { } Bruised. No penalties are issued.
 +
* { } Hurt. A -1 penalty to dice pools and no movement penalties.
 +
* { } Injured. A -1 penalty to dice pools and movement is slightly impared.
 +
* { } Wounded. A -2 penalty to dice pools and movement is limited to walking and jogging.
 +
* { } Mauled. A -2 penalty to dice pools and movement is significantly impared.
 +
* { } Crippled. A -5 penalty to dice pools and movement is nearly impossible.
 +
* { } Incapacitated. A character may take no actions or move due to unconsciousness.

Latest revision as of 08:46, 21 April 2019

Get of Fenris + Crusade of Ashes and Blood + Wifilisburg

LogoTribeGetofFenris.png

Get of Fenris Ekkehard.jpg

Sobriquet

Ekkehard of Wirtemberg

Appearance

Age: Late 40s
Gender: Masculine
Nationality: German

Behavior

Language: German, Latin, Frankish, Anglo-Saxon

History

Birth date: March 15, 1049 (12:07 PM)
Location: Wirtemberg, Germany

Recent Events

Statistics

Circa: Summer of 1096
Last Modified: "The Magister 12:35, 20 April 2019 (MDT)"
Player: Morgen
Chronicle: Past Imperfect
Breed: Homid
Auspice: Ahroun
Tribe: Get of Fenris
Totem: Great Fenris
Sept: Sept of the Blood Fist (Location: The Black Forest - Germany)
Pack Name: The Lost Claws
Pack Totem: None.
Concept: Mercenary
Nature: [[]]
Demeanor: [[]]
Apparent Age: Middle 40s


Attributes

Physical: Strength 4, Dexterity 4, Stamina 5
Social: Charisma 4, Manipulation 3, Appearance 3
Mental: Perception 4, Intelligence 3, Wits 4
Talents: Alertness 4, Athletics 4, Awareness 2, Brawl 4, Empathy 2, Expression 2, Intimidation 4, Leadership 3, Legerdemain 2, Primal-Urge 1, Subterfuge 2
Skills: Animal Ken 3, Archery 4, Commerce 3, Crafts 2, Etiquette 2, Melee 5, Performance 2, Ride 4, Stealth 3, Survival 3
Knowledges: Academics 1, Enigmas 2, Hearth Wisdom 2, Investigation 2, Law 2, Medicine 2, Occult 1, Politics 2, Rituals 0, Seneschal 1, Theology 1


Advantages

Gifts: {See Homid Gifts} = Falling Touch, Hunter's Harmony, Inspiration, Master of Fire, Persuasion, Razor Claws, Resist Pain, Smell of Man, Visage of Fenris

Rites:


Backgrounds

Backgrounds: Allies, Ancestors 2, Fame 1, Influence, Mentor, Pure Breed, Resources 1, Retainers, Status 0, Totem 1

Finishing Touches

Blessings:
Curses:
Rage: 5
Gnosis: 6
Willpower: 8
Renown: 3 Glory
Experience: 6
Destiny:
Notes:





Shapeshifting

See Garou Forms

Weapons

See: Weapons

Health Levels

  • { } Bruised. No penalties are issued.
  • { } Hurt. A -1 penalty to dice pools and no movement penalties.
  • { } Injured. A -1 penalty to dice pools and movement is slightly impared.
  • { } Wounded. A -2 penalty to dice pools and movement is limited to walking and jogging.
  • { } Mauled. A -2 penalty to dice pools and movement is significantly impared.
  • { } Crippled. A -5 penalty to dice pools and movement is nearly impossible.
  • { } Incapacitated. A character may take no actions or move due to unconsciousness.