Difference between revisions of "Jupiter Fulminator"
(Created page with ";Thaumaturgy Paths -x- Cengiz's Statistics") |
|||
(7 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
− | ;[[Thaumaturgy Paths]] -x- [[Cengiz's Statistics]] | + | ;[[Thaumaturgy Paths]] -x- [[Cengiz's Statistics]] -x- [[Levinbolt]] -x- [[Weather Control]] -x- [[Hedge Magic]] |
+ | == Introduction == | ||
+ | |||
+ | == System == | ||
+ | '''Roll:''' ''Willpower''<br> | ||
+ | '''Cost:''' ''1 Bloodpoint''<br> | ||
+ | '''Modifiers:''' ''3 + path level'' <br> | ||
+ | '''Casting Time:''' ''- 1 to initiative for each level of the path being used. Thus at level 2, the use of the path would subtract -2 from the caster's initiative as he or she gathered enough power to unleash a bolt of lighting.''<br> | ||
+ | '''Spell Duration:''' ''Instantaneous.''<br> | ||
+ | '''Damage Type:''' ''Lethal''<br> | ||
+ | '''Instability:''' yes.<br> | ||
+ | |||
+ | == Levels of Effect == | ||
+ | '''Note:''' This path does not have aspects per se; rather, its effects are limited by raw level. | ||
+ | :---- | ||
+ | :{{5-1}} The thaumaturge rubs his hands together for a few seconds and as he does so his hands begin to take on a glow akin to fireflies. When released the bolt does 2 dice of damage. | ||
+ | :---- | ||
+ | : {{5-2}} 4 dice of damage | ||
+ | :---- | ||
+ | : {{5-3}} 6 dice of damage | ||
+ | :---- | ||
+ | : {{5-4}} 8 dice of damage | ||
+ | :---- | ||
+ | : {{5-5}} 10 dice of damage | ||
+ | :---- | ||
+ | |||
+ | == Price of Failure == | ||
+ | A failure in summoning the power to create bolts of lighting simple causes an obvious and harmless display of static electricity. A botch leads to a backlash that measured by the chart above. | ||
+ | ---- | ||
+ | <br> | ||
+ | <br> | ||
+ | ---- |
Latest revision as of 16:39, 4 October 2018
- Thaumaturgy Paths -x- Cengiz's Statistics -x- Levinbolt -x- Weather Control -x- Hedge Magic
Introduction
System
Roll: Willpower
Cost: 1 Bloodpoint
Modifiers: 3 + path level
Casting Time: - 1 to initiative for each level of the path being used. Thus at level 2, the use of the path would subtract -2 from the caster's initiative as he or she gathered enough power to unleash a bolt of lighting.
Spell Duration: Instantaneous.
Damage Type: Lethal
Instability: yes.
Levels of Effect
Note: This path does not have aspects per se; rather, its effects are limited by raw level.
- ----
- ●○○○○ The thaumaturge rubs his hands together for a few seconds and as he does so his hands begin to take on a glow akin to fireflies. When released the bolt does 2 dice of damage.
- ----
- ●●○○○ 4 dice of damage
- ----
- ●●●○○ 6 dice of damage
- ----
- ●●●●○ 8 dice of damage
- ----
- ●●●●● 10 dice of damage
- ----
Price of Failure
A failure in summoning the power to create bolts of lighting simple causes an obvious and harmless display of static electricity. A botch leads to a backlash that measured by the chart above.