Feats of Time Magic: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
| (One intermediate revision by the same user not shown) | |||
| Line 23: | Line 23: | ||
|Freeze or isolate very large and dynamic area or event/ age out of existence (Godlike feat) | |Freeze or isolate very large and dynamic area or event/ age out of existence (Godlike feat) | ||
|} | |} | ||
;Notes | |||
:Feats that rewind time add +3 to the difficulty. | |||
:Feats that affect time beyond personal perceptions (viewing through time, for instance) are almost always vulgar magick. | |||
Latest revision as of 18:34, 7 June 2017
| Successes | Feat |
|---|---|
| Three | Step out of time/ minor aging (Difficult feat) |
| Four | Take one other character out of time/ noticeable aging (Impressive feat) |
| Five | Take several characters, or a roughly 10’ x 10’ area, out of time/ severe aging (Mighty feat) |
| Eight | Take larger area (25’ x 25’) out of time/ age to decrepitude (Mighty feat) |
| 10-20 | Take an even larger area out of time/ age to brink of destruction (Outlandish feat) |
| 20+ | Freeze or isolate very large and dynamic area or event/ age out of existence (Godlike feat) |
- Notes
- Feats that rewind time add +3 to the difficulty.
- Feats that affect time beyond personal perceptions (viewing through time, for instance) are almost always vulgar magick.