Feats of Time Magic
Successes | Feat |
---|---|
Three | Step out of time/ minor aging (Difficult feat) |
Four | Take one other character out of time/ noticeable aging (Impressive feat) |
Five | Take several characters, or a roughly 10’ x 10’ area, out of time/ severe aging (Mighty feat) |
Eight | Take larger area (25’ x 25’) out of time/ age to decrepitude (Mighty feat) |
10-20 | Take an even larger area out of time/ age to brink of destruction (Outlandish feat) |
20+ | Freeze or isolate very large and dynamic area or event/ age out of existence (Godlike feat) |
- Notes
- Feats that rewind time add +3 to the difficulty.
- Feats that affect time beyond personal perceptions (viewing through time, for instance) are almost always vulgar magick.