Difference between revisions of "Feats of Time Magic"

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{| border="2" cellspacing="1" cellpadding="3"
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|-
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!scope="col"|Successes
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!scope="col"|Feat
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|-
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|Three
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|Step out of time/ minor aging (Difficult feat)
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|-
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|Four
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|Take one other character out of time/ noticeable aging (Impressive feat)
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|-
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|Five
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|Take several characters, or a roughly 10’ x 10’ area, out of time/ severe aging (Mighty feat)
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|-
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|Eight
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|Take larger area (25’ x 25’) out of time/ age to decrepitude (Mighty feat)
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|-
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|10-20
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|Take an even larger area out of time/ age to brink of destruction (Outlandish feat)
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|-
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|20+
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|Freeze or isolate very large and dynamic area or event/ age out of existence (Godlike feat)
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|}
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;Notes
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:Feats that rewind time add +3 to the difficulty.
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:Feats that affect time beyond personal perceptions (viewing through time, for instance) are almost always vulgar magick.

Latest revision as of 18:34, 7 June 2017

Mage Information
Successes Feat
Three Step out of time/ minor aging (Difficult feat)
Four Take one other character out of time/ noticeable aging (Impressive feat)
Five Take several characters, or a roughly 10’ x 10’ area, out of time/ severe aging (Mighty feat)
Eight Take larger area (25’ x 25’) out of time/ age to decrepitude (Mighty feat)
10-20 Take an even larger area out of time/ age to brink of destruction (Outlandish feat)
20+ Freeze or isolate very large and dynamic area or event/ age out of existence (Godlike feat)


Notes
Feats that rewind time add +3 to the difficulty.
Feats that affect time beyond personal perceptions (viewing through time, for instance) are almost always vulgar magick.