Difference between revisions of "Dragan Dobrev's Statistics"
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<span style="color:#000000;">'''Clan:''' None - he is mortal and aging fast.<br> | <span style="color:#000000;">'''Clan:''' None - he is mortal and aging fast.<br> | ||
<span style="color:#000000;">'''Generation:''' None. <br> | <span style="color:#000000;">'''Generation:''' None. <br> | ||
− | <span style="color:#000000;">'''Born:'''<br> | + | <span style="color:#000000;">'''Born:''' 1968<br> |
− | <span style="color:#000000;">''' | + | <span style="color:#000000;">'''Temporal Regeneration:''' 2032<br> |
− | <span style="color:#000000;">''' | + | <span style="color:#000000;">'''Employer:''' Jeremy Sanderson<br> |
<span style="color:#000000;">'''Nature:'''<br> | <span style="color:#000000;">'''Nature:'''<br> | ||
<span style="color:#000000;">'''Demeanor:'''<br> | <span style="color:#000000;">'''Demeanor:'''<br> | ||
<span style="color:#000000;">'''Apparent Age:'''<br> | <span style="color:#000000;">'''Apparent Age:'''<br> | ||
− | <span style="color:#000000;">'''Physical:''' Strength | + | <span style="color:#000000;">'''Physical:''' Strength 3, Dexterity 3, Stamina 4<br> |
− | <span style="color:#000000;">'''Social:''' Charisma | + | <span style="color:#000000;">'''Social:''' Charisma 4, Manipulation 5, Appearance 3<br> |
− | <span style="color:#000000;">'''Mental:''' Perception | + | <span style="color:#000000;">'''Mental:''' Perception 5, Intelligence 4, Wits 5<br> |
− | <span style="color:#000000;">'''Talents:''' Alertness, Athletics, Brawl, Dodge, Empathy, Expression, Intimidation, Leadership, Streetwise, Subterfuge<br> | + | <span style="color:#000000;">'''Talents:''' Alertness 5 (ambushes, bombs, being followed), Athletics 3 (running, swimming), Brawl 5 (punching, kicking, grappling), Dodge 4 (footwork, duck & weave), Empathy 4 (fear, guilt), Expression 3 (written reports, oral reports), Intimidation 5 (cold stare, gun dis-assembly & re-assembly, the scary story), Leadership 5 (Bulgarian People's Army, 5th Directorate, private security), Streetwise 3 (drinks for information, befriending battered hookers), Subterfuge 5 (the probable story, getting the story straight, the desirable answer)<br> |
− | <span style="color:#000000;">'''Skills:''' Animal Ken, Crafts, Drive, Etiquette, Firearms, Melee, Performance, Security, Stealth, Survival<br> | + | <span style="color:#000000;">'''Skills:''' Animal Ken 3 (horses, guard dogs), Crafts 3 (quick gun fixes, quick car repair), Drive 3 (high speed chases, evasive techniques), Etiquette 3 (formal, street), Firearms 5 (pistols, center mass, head shots), Melee 3 (stick fighting, improvised weapons), Performance 1 (formal dance), Security 4 (modern systems, weak points), Stealth 2 (crowds), Survival 3 (mountains, winter)<br> |
− | <span style="color:#000000;">'''Knowledges:''' Academics, Computers, Finance, Investigation, Law, Linguistics, Medicine, Occult, Politics, Science<br> | + | <span style="color:#000000;">'''Knowledges:''' Academics 3 (military history, strategy), Computers 2 (common passwords), Finance 1 (double checking the books), Investigation 3 (physical searches, bomb detection), Law 1 (local laws), Linguistics 3 (Bulgarian, Russian, English, French), Medicine 1 (first aid), Occult 2 (Slavic myths), Politics 2 (bureaucracies), Science 2 (trajectories)<br> |
− | <span style="color:#000000;">'''Disciplines:'''<br> | + | <span style="color:#000000;">'''Disciplines:''' None yet.<br> |
− | <span style="color:#000000;">'''Discipline Techniques:'''<br> | + | <span style="color:#000000;">'''Discipline Techniques:''' None yet.<br> |
− | <span style="color:#000000;">'''Advanced Disciplines:''' <br> | + | <span style="color:#000000;">'''Advanced Disciplines:''' None yet.<br> |
− | <span style="color:#000000;">'''Sorcerous Paths:'''<br> | + | <span style="color:#000000;">'''Sorcerous Paths:''' None yet.<br> |
− | <span style="color:#000000;">'''Rituals:'''<br> | + | <span style="color:#000000;">'''Rituals:''' None yet.<br> |
− | <span style="color:#000000;">'''Backgrounds:''' Allies, Contacts | + | <span style="color:#000000;">'''Backgrounds:''' Allies 3 (Bulgarian Protection Service), Contacts 4 (private security services), Resources 4 (off-shore Irish banking), Retainers 2 (man-servant, personal chef), Status 3 (private security)<br> |
− | <span style="color:#000000;">'''Flaws / Merits:'''<br> | + | <span style="color:#000000;">'''Flaws / Merits:''' Perhaps.<br> |
− | <span style="color:#000000;">'''Virtues:''' Conscience | + | <span style="color:#000000;">'''Virtues:''' Conscience 2, Self-Control 4, Courage 5<br> |
− | <span style="color:#000000;">'''Morality:'''<br> | + | <span style="color:#000000;">'''Morality:''' Road of Humanity 6<br> |
− | <span style="color:#000000;">'''Willpower:'''<br> | + | <span style="color:#000000;">'''Willpower:''' 8<br> |
<span style="color:#000000;">'''Destiny:'''<br> | <span style="color:#000000;">'''Destiny:'''<br> |
Latest revision as of 00:05, 10 September 2014
Circa: 2032 C.E.
Plots:
Secrets:
Haven:
Clan: None - he is mortal and aging fast.
Generation: None.
Born: 1968
Temporal Regeneration: 2032
Employer: Jeremy Sanderson
Nature:
Demeanor:
Apparent Age:
Physical: Strength 3, Dexterity 3, Stamina 4
Social: Charisma 4, Manipulation 5, Appearance 3
Mental: Perception 5, Intelligence 4, Wits 5
Talents: Alertness 5 (ambushes, bombs, being followed), Athletics 3 (running, swimming), Brawl 5 (punching, kicking, grappling), Dodge 4 (footwork, duck & weave), Empathy 4 (fear, guilt), Expression 3 (written reports, oral reports), Intimidation 5 (cold stare, gun dis-assembly & re-assembly, the scary story), Leadership 5 (Bulgarian People's Army, 5th Directorate, private security), Streetwise 3 (drinks for information, befriending battered hookers), Subterfuge 5 (the probable story, getting the story straight, the desirable answer)
Skills: Animal Ken 3 (horses, guard dogs), Crafts 3 (quick gun fixes, quick car repair), Drive 3 (high speed chases, evasive techniques), Etiquette 3 (formal, street), Firearms 5 (pistols, center mass, head shots), Melee 3 (stick fighting, improvised weapons), Performance 1 (formal dance), Security 4 (modern systems, weak points), Stealth 2 (crowds), Survival 3 (mountains, winter)
Knowledges: Academics 3 (military history, strategy), Computers 2 (common passwords), Finance 1 (double checking the books), Investigation 3 (physical searches, bomb detection), Law 1 (local laws), Linguistics 3 (Bulgarian, Russian, English, French), Medicine 1 (first aid), Occult 2 (Slavic myths), Politics 2 (bureaucracies), Science 2 (trajectories)
Disciplines: None yet.
Discipline Techniques: None yet.
Advanced Disciplines: None yet.
Sorcerous Paths: None yet.
Rituals: None yet.
Backgrounds: Allies 3 (Bulgarian Protection Service), Contacts 4 (private security services), Resources 4 (off-shore Irish banking), Retainers 2 (man-servant, personal chef), Status 3 (private security)
Flaws / Merits: Perhaps.
Virtues: Conscience 2, Self-Control 4, Courage 5
Morality: Road of Humanity 6
Willpower: 8
Destiny: