Record Recall Sensation: Difference between revisions

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''Vicissitude 2, Auspex 3 or Auspex 4
''Vicissitude 2, Auspex 3 or Auspex 4


Many Sinners, most notably Voluptuaries and the heartless, constantly search for new and better ways to grant various sensations to themselves and to others.  Record/Recall Sensation is a power used for just such effects.  While Sinners of the Tzimisce Clan discovered it, those Toreador and Malkavians who have learned the art of flesh-crafting have shown a great deal of interest in the ability.  This power literally allows for the user to "record" a certain sensation, be it excrutiating pain from torture or the blissful ecstasy of the Kiss, storing it and then later "playing it back," either upon herself or another.
Many Sinners, most notably Voluptuaries and the heartless, constantly search for new and better ways to grant various sensations to themselves and to others.  Record/Recall Sensation is a power used for just such effects.  While Sinners of the Tzimisce Clan discovered it, those Toreador and Malkavians who have learned the art of flesh-crafting have shown a great deal of interest in the ability.  This power literally allows for the user to "record" a certain sensation, be it excruciating pain from torture or the blissful ecstasy of the Kiss, storing it and then later "playing it back," either upon herself or another.


'''System''':  If the wielder only knows the basic version of Record/Recall Sensation, then physical touch is required both for "recording" and "replaying" a sensation.  The advanced version foregoes this requirement; only a clear view of the target is required.
'''System''':  If the wielder only knows the basic version of Record/Recall Sensation, then physical touch is required both for "recording" and "replaying" a sensation.  The advanced version forgoes this requirement; only a clear view of the target is required.


In order to "record" a sensation, either one experienced by oneself or by another, the user's player must roll Percaption + Empathy.  The Sotryteller determines the difficulty based on the intensity of the sensation.  The pleasure a woman would feel at hugging her husband would be difficulty 9: the pain a victim of a master torturer feels would be diffiuclty 4.  If the roll is successful, the sensation can be "stored" for a number of nights equal to the number of successes.  Sensations can be stored longer by spending a point of Willpower when the time is up, adding another night to the duration.
In order to "record" a sensation, either one experienced by oneself or by another, the user's player must roll Perception + Empathy.  The Storyteller determines the difficulty based on the intensity of the sensation.  The pleasure a woman would feel at hugging her husband would be difficulty 9: the pain a victim of a master torturer feels would be difficulty 4.  If the roll is successful, the sensation can be "stored" for a number of nights equal to the number of successes.  Sensations can be stored longer by spending a point of Willpower when the time is up, adding another night to the duration.


In order to "replay" the sensation in oneself, all that is required is a moment of concentration.  The user feels everything the victim felt at the time, including any wound penalties and/or possible loss of temporary Willpower due to torture or incapacitation due to ecstatic bliss.  In order to "replay" in others, the player must roll Manipulation + Empathy (difficulty equal to the target's Willpower).  Once the sensation is "replayed," it is usually lost.  If the user replays a sensation on herself, however, her player may spend a point of Willpower to keep the experience stored.
In order to "replay" the sensation in oneself, all that is required is a moment of concentration.  The user feels everything the victim felt at the time, including any wound penalties and/or possible loss of temporary Willpower due to torture or incapacitation due to ecstatic bliss.  In order to "replay" in others, the player must roll Manipulation + Empathy (difficulty equal to the target's Willpower).  Once the sensation is "replayed," it is usually lost.  If the user replays a sensation on herself, however, her player may spend a point of Willpower to keep the experience stored.


'''Experience Cost''':  21 or 28
'''Experience Cost''':  21 or 28

Latest revision as of 13:12, 14 April 2014

Discipline Techniques

Vicissitude 2, Auspex 3 or Auspex 4

Many Sinners, most notably Voluptuaries and the heartless, constantly search for new and better ways to grant various sensations to themselves and to others. Record/Recall Sensation is a power used for just such effects. While Sinners of the Tzimisce Clan discovered it, those Toreador and Malkavians who have learned the art of flesh-crafting have shown a great deal of interest in the ability. This power literally allows for the user to "record" a certain sensation, be it excruciating pain from torture or the blissful ecstasy of the Kiss, storing it and then later "playing it back," either upon herself or another.

System: If the wielder only knows the basic version of Record/Recall Sensation, then physical touch is required both for "recording" and "replaying" a sensation. The advanced version forgoes this requirement; only a clear view of the target is required.

In order to "record" a sensation, either one experienced by oneself or by another, the user's player must roll Perception + Empathy. The Storyteller determines the difficulty based on the intensity of the sensation. The pleasure a woman would feel at hugging her husband would be difficulty 9: the pain a victim of a master torturer feels would be difficulty 4. If the roll is successful, the sensation can be "stored" for a number of nights equal to the number of successes. Sensations can be stored longer by spending a point of Willpower when the time is up, adding another night to the duration.

In order to "replay" the sensation in oneself, all that is required is a moment of concentration. The user feels everything the victim felt at the time, including any wound penalties and/or possible loss of temporary Willpower due to torture or incapacitation due to ecstatic bliss. In order to "replay" in others, the player must roll Manipulation + Empathy (difficulty equal to the target's Willpower). Once the sensation is "replayed," it is usually lost. If the user replays a sensation on herself, however, her player may spend a point of Willpower to keep the experience stored.

Experience Cost: 21 or 28