Difference between revisions of "City Gangrel"
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− | ; | + | ;[[Bloodlines]] -x- [[Gangrel]] |
+ | [[File:Gangrel Antitribu Clan Logo.png]] | ||
+ | <br> | ||
+ | <br> | ||
'''Description:''' The Sabbat boasts two Gangrel lines, the City and the Country Gangrel. The City Gangrel remind some | '''Description:''' The Sabbat boasts two Gangrel lines, the City and the Country Gangrel. The City Gangrel remind some | ||
Kindred of coyotes — they are creatures well-suited for wilderness life, but they adapt to an urban existence quite | Kindred of coyotes — they are creatures well-suited for wilderness life, but they adapt to an urban existence quite | ||
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appearance, then, these latter Kindred seem human, dress as appropriate to their area and the social class that they mimic. | appearance, then, these latter Kindred seem human, dress as appropriate to their area and the social class that they mimic. | ||
But City Gangrel are largely Sabbat vampires, and that means they are predators. Any disguise they adopt is strictly that, | But City Gangrel are largely Sabbat vampires, and that means they are predators. Any disguise they adopt is strictly that, | ||
− | + | camouflage to allow them to get close enough to bite. | |
'''Nickname:''' Coyotes | '''Nickname:''' Coyotes | ||
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'''Weakness:''' City Gangrel suffer the same weakness as the main line of the Clan. Whenever a City Gangrel frenzies, he gains | '''Weakness:''' City Gangrel suffer the same weakness as the main line of the Clan. Whenever a City Gangrel frenzies, he gains | ||
a temporary animalistic feature of some kind (which may replace an existing temporary one). The mechanical impact of such a feature | a temporary animalistic feature of some kind (which may replace an existing temporary one). The mechanical impact of such a feature | ||
− | is up to Storyteller discretion. City Gangrel tend to develop features reminiscent of the animals commonly found in urban environments | + | is up to Storyteller discretion. City Gangrel tend to develop features reminiscent of the animals commonly found in urban environments: |
− | + | rats, dogs, cats, pigeons, and even insects. | |
'''Quote:''' The new community center is finally open. Call | '''Quote:''' The new community center is finally open. Call | ||
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== <span style="color:#800000;">'''Those of Unknown Generation''' == | == <span style="color:#800000;">'''Those of Unknown Generation''' == | ||
− | + | * -- [[Korinna]] -- A guide on the Path of the Grey Hunter. {[[New York City]]} | |
----- | ----- | ||
http://vampirerpg.free.fr/Genealogy/Gangrel.html | http://vampirerpg.free.fr/Genealogy/Gangrel.html |
Latest revision as of 20:53, 28 January 2021
- Bloodlines -x- Gangrel
Description: The Sabbat boasts two Gangrel lines, the City and the Country Gangrel. The City Gangrel remind some
Kindred of coyotes — they are creatures well-suited for wilderness life, but they adapt to an urban existence quite
smoothly. The high preponderance of prey in the cities, coupled with the Gangrel’s inherent mutability of blood, has
allowed the line to flourish. Their association with the Sabbat means that they Embrace prolifically, but also that
their unlife expectancy is short.
Unlike Country Gangrel, who can afford to let their animalistic ways take over and their appearances grow truly bestial, the City Gangrel must either adopt a more Nosferatu-like approach to unlife or blend in with their prey. To outward appearance, then, these latter Kindred seem human, dress as appropriate to their area and the social class that they mimic. But City Gangrel are largely Sabbat vampires, and that means they are predators. Any disguise they adopt is strictly that, camouflage to allow them to get close enough to bite.
Nickname: Coyotes
Disciplines: Celerity, Obfuscate, Protean
Weakness: City Gangrel suffer the same weakness as the main line of the Clan. Whenever a City Gangrel frenzies, he gains a temporary animalistic feature of some kind (which may replace an existing temporary one). The mechanical impact of such a feature is up to Storyteller discretion. City Gangrel tend to develop features reminiscent of the animals commonly found in urban environments: rats, dogs, cats, pigeons, and even insects.
Quote: The new community center is finally open. Call up the pack.
Contents
7th Generation
- -- Sebastien Goulet -- Ductus of the Queens of Mercy pack. {diablerist}
8th Generation
9th Generation
- -- Alex Camille -- Former Camarilla and Sabbat member, Alex is a lukewarm member of the League of the Night. Progeny of Sebastien Goulet and sire of Ward McGovern.
10th Generation
11th Generation
12th Generation
13th Generation
Those of Unknown Generation
- -- Korinna -- A guide on the Path of the Grey Hunter. {New York City}