Difference between revisions of "The Mind Revealed"

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'''Description:''' This power expands upon the abilities granted by Steal Secrets. Though it does not allow the user to probe deeply into the mind of her subject, it does allow unlimited access to surface thoughts.
 
'''Description:''' This power expands upon the abilities granted by Steal Secrets. Though it does not allow the user to probe deeply into the mind of her subject, it does allow unlimited access to surface thoughts.

Latest revision as of 22:01, 8 January 2021

Auspex 6

Description: This power expands upon the abilities granted by Steal Secrets. Though it does not allow the user to probe deeply into the mind of her subject, it does allow unlimited access to surface thoughts.

These thoughts are generally so fully formed that they do not appear as images or illusions, but as vague sentences and direct impulses. Knowing the language of the subject is not necessary - the vampire automatically understands the subject's thoughts and intentions.

The Mind Revealed can be a boon is social situations (as lying to the wielder of this power is quite difficult and its easy for the user to know appropriate things to say) as well as in combat (where the user can know her enemy's next move).

System: Using this power on a mortal or ghoul requires nothing more than a single turn spent in concentration. In order to use it on vampires, the player spends a point of Willpower and rolls Perception + Empathy (difficulty of the victim's Willpower). When in use, the power reveals the foremost thoughts in the target's mind. In most situations, it is either what the target is just about to say or, interestingly, what she is deciding not to say. In combat situations, the surface thoughts normally appear as an image of the action that the target is about to take. This power affects only one target at a time and lasts for one scene.

If used to detect lies, all subterfuge difficulties against the wielder increase by 3 (to a maximum of 9). If used in order to convince or seduce a target, the user of this power gains three additional dice. In combat, the user gains -1 difficulty to hit her target and -1 difficulty on defensive actions. The user must concentrate on her target, increasing the difficulty of all actions not related to this person (dodging an attack from another enemy) by +3.