Difference between revisions of "Cercyon"
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|colspan="2" | '''Chronicle:''' ''[[Past Imperfect]]''|| colspan="2" | '''Demeanor:''' ''[[Eye Of The Storm]]''|| colspan="2" | '''Affiliated Group:''' ''[[St.Calenda's Wandering Pageant, Odeum & Lunar Fair]]'' | |colspan="2" | '''Chronicle:''' ''[[Past Imperfect]]''|| colspan="2" | '''Demeanor:''' ''[[Eye Of The Storm]]''|| colspan="2" | '''Affiliated Group:''' ''[[St.Calenda's Wandering Pageant, Odeum & Lunar Fair]]'' | ||
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|colspan ="6" style="text-align:center;"| '''ATTRIBUTES''' | |colspan ="6" style="text-align:center;"| '''ATTRIBUTES''' | ||
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|'''Final Death'''|| ||'''Temporary''' || <span style="font-size:large">○○○○○○○○○○</span>|| --- || | |'''Final Death'''|| ||'''Temporary''' || <span style="font-size:large">○○○○○○○○○○</span>|| --- || | ||
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Revision as of 10:19, 12 October 2019
Character: Cercyon | Nature: Jester/Pedagogue | Pantheon: Greco-Roman Pantheon | |||
Player: Storyteller | Demeanor: Deviant | Divine Progenitor: HEPHAESTUS | |||
Chronicle: Battle of the Teutoburg Forest | Concept: [] | Sacred Band: Cras A Potius | |||
--- | --- | --- | --- | --- | --- |
ATTRIBUTES | |||||
Physical | Social | Mental | |||
Strength | ●●●●○○○○○○ | Charisma | ●●●●○○○○○○ | Perception | ●●●●●○○○○○ |
Might | ○○○○○○○○○○ | Allure | ○○○○○○○○○○ | Apprehension | ○○○○○○○○○○ |
Dexterity | ●●●●○○○○○○ | Manipulation | ●●●○○○○○○○ | Intelligence | ●●●●●○○○○○ |
Finesse | ○○○○○○○○○○ | Supremacy | ○○○○○○○○○○ | Genius | ○○○○○○○○○○ |
Stamina | ●●●●○○○○○○ | Appearance | ●●●●○○○○○○ | Wits | ●●●●○○○○○○ |
Endurance | ●○○○○○○○○○ | Revelation | ○○○○○○○○○○ | Corsucation | ○○○○○○○○○○ |
ABILITIES | |||||
Talents | Skills | Knowledges | |||
Alertness | ●●●○○○○○○○ () | Animal Ken | ●○○○○○○○○○ () | Academics | ●●●○○○○○○○ () |
Athletics | ●●●○○○○○○○ () | Archery | ●●●●○○○○○○ () | Enigmas | ●●●○○○○○○○ () |
Awareness | ●●●○○○○○○○ () | Commerce | ●●●○○○○○○○ () | Hearth Wisdom | ○○○○○○○○○○ () |
Brawl | ●●●○○○○○○○ (Capoeira) | Crafts | ●●●●○○○○○○ () | Investigation | ●●○○○○○○○○ () |
Empathy | ●●●○○○○○○○ () | Etiquette | ●●●●○○○○○○ () | Law | ●●●○○○○○○○ () |
Expression | ●●●○○○○○○○ () | Melee | ●●●●○○○○○○ (Off-hand) | Medicine | ●●○○○○○○○○ () |
Intimidation | ●●●○○○○○○○ () | Performance | ●●●●○○○○○○ () | Occult | ●●●○○○○○○○ () |
Leadership | ●●●●○○○○○○ () | Ride | ●●●●○○○○○○ (horse-back acrobatics, trick riding) | Politics | ●●●●○○○○○○ () |
Legerdemain | ●●○○○○○○○○ () | Stealth | ●●●○○○○○○○ () | Seneschal | ○○○○○○○○○○ () |
Subterfuge | ●●●●○○○○○○ () | Survival | ●●○○○○○○○○ () | Theology | ○○○○○○○○○○ () |
Dodge | ●●●○○○○○○○ | Firearms | ●●●●●●○○○○ (assault rifles, design, pistols) | Computers | ●●●●●●○○○○(programing, hacking) |
○○○○○○○○○○ | ○○○○○○○○○○ | Science | ●●●○○○○○○○ | ||
○○○○○○○○○○ | ○○○○○○○○○○ | ○○○○○○○○○○ | |||
ADVANTAGES | |||||
Secondary Abilities | Backgrounds | Anathemas | |||
Linguistics | ●●●○○○○○○○ () [K] English*, French, Portuguese, Arabic, Italian, German, Russian, Chinese | Allies | ○○○○○○○○ () | Weapons created by Cercyon do aggravated damage to him automatically | |
Ancient Languages | ●●○○○○○○○○ (Babylonian, Akkadian) | Contacts | ○○○○○○○○ () | Taboos | |
Blood Preparation | ●●○○○○○○○○ () | Domain | ○○○○○○○○ () | Disrespecting the forge. | |
Area Knowledge (Chicago) | ●●●○○○○○○○ () | Fame | ○○○○○○○○ () | --- | --- |
City Secrets (Chicago) | ●●●○○○○○○○ () | Influence | ○○○○○○○○ () | DOMINIONS | |
Lucid Dreaming | ●●○○○○○○○○ () | Mentor | ○○○○○○○○ () | FIRE | ●●○○○○○○○○ |
Enigmas | ●●●○○○○○○○ () | Military Force | ○○○○○○○○ () | FORGE | ●●○○○○○○○○ |
Fire Dancing | ●●○○○○○○○○ () | Resources | ○○○○○○○○ () | PROSPERITY | ●●○○○○○○○○ |
Gambling | ●●●●○○○○○○ () | Retainers | ○○○○○○○○ () | EPIKRATISI | ●●○○○○○○○○ |
Lore: Cainite | ●●●○○○○○○○ () | Status | ○○○○○○○○ () | EARTH | ● |
Masquerade | ●●○○○○○○○○ | --- | --- | --- | --- |
Art of Memory (Classical) | ●●●●○○○○○○ --- | --- | --- | --- | --- |
Lore: Mummy | ●○○○○○○○○○ | --- | --- | --- | --- |
Ritualism | ●●○○○○○○○○ | --- | --- | --- | --- |
Area Knowledge (Rio de Janeiro) | ●○○○○○○○○○ | --- | --- | --- | --- |
○○○○○○○○○○ | --- | --- | --- | --- | |
○○○○○○○○○○ | --- | --- | --- | --- | |
○○○○○○○○○○ | --- | --- | --- | --- | |
Health Levels | DIVINITY {Dark / Light} | Virtues | |||
Bruised (0) | { } | Permanent | ●●●○○○○○○○ | Expression | ●●●○○ |
Hurt (-1) | { } | Temporary | ●●●●●●●●●● | Intellect | ●●●○○ |
Injured (-1) | { } | MOMENTUM | Valor | ●●●●○ | |
Wounded (-2) | { } | Permanent | ●●○○○○○○○○ | Vengeance | ●○○○○ |
Mauled (-2) | { } | Temporary | ○○○○○○○○○○ | --- | |
Crippled (-5) | { } | WILLPOWER | Merits & Flaws | ||
Incapacitated | { } | Permanent | ●●●●●●○○○○ | --- | |
Final Death | Temporary | ○○○○○○○○○○ | --- |
Character: Umbraculavites | Affinity: Elemental Darkness | Species: Half-Dragon | ||||
Player: Bruce | Nature: Magnate | Concept: Dark Paladin | ||||
Chronicle: Past Imperfect | Demeanor: Eye Of The Storm | Affiliated Group: St.Calenda's Wandering Pageant, Odeum & Lunar Fair | ||||
--- | ||||||
ATTRIBUTES | ||||||
Physical | Social | Mental | ||||
Strength | ●●●●●●○○○○ | Charisma | ●●●●○○○○○○ | Perception | ●●●●○○○○○○ | |
Dexterity | ●●●●●●○○○○ | Manipulation | ●●●○○○○○○○ | Intelligence | ●●●●●○○○○○ | |
Stamina | ●●●●●●○○○○ | Appearance | ●●●○○○○○○○ | Wits | ●●●●○○○○○○ | |
ABILITIES | ||||||
Talents | Skills | Knowledges | ||||
Alertness | ●●●●○○○○○○ | Animal Ken | ●●●○○○○○○○ | Academics | ●●●●●●○○○○ | |
reflective surfaces & noises | horses & serpents | astronomy,geography, history | ||||
Athletics | ●●●○○○○○○○ | Archery | ●●●●○○○○○○ | Art of Memory (Classical) | ●●○○○○○○○○ | |
throwing | hunting | rote study | ||||
Awareness | ●●●○○○○○○○ | Blacksmith | ●●●●○○○○○○ | Beast Lore | ○○○○○○○○○○ | |
vampires | wrought iron | |||||
Brawl | ●●●●○○○○○○ | Blind-Fighting | ●●○○○○○○○○ | Commerce | ●○○○○○○○○○ | |
soft-spots, combat sweep | Indoors | evaluating goods | ||||
Empathy | ●●●○○○○○○○ | Etiquette | ●●●●○○○○○○ | Law | ●●●○○○○○○○ | |
Expression | ●●●○○○○○○○ | Melee | ●●●●○○○○○○ (Off-hand) | Medicine | ●●○○○○○○○○ | |
Intimidation | ●●●○○○○○○○ | Performance | ●●●●○○○○○○ | Occult | ●●●○○○○○○○ | |
Leadership | ●●●●○○○○○○ | Ride | ●●●●○○○○○○ (horse-back acrobatics, trick riding) | Politics | ●●●●○○○○○○ | |
Legerdemain | ●●○○○○○○○○ | Stealth | ●●●○○○○○○○ | Seneschal | ○○○○○○○○○○ | |
Subterfuge | ●●●●○○○○○○ | Survival | ●●○○○○○○○○ | Theology | ○○○○○○○○○○ | |
Dodge | ●●●○○○○○○○ | Firearms | ●●●●●●○○○○ (assault rifles, design, pistols) | Computers | ●●●●●●○○○○(programing, hacking) | |
○○○○○○○○○○ | ○○○○○○○○○○ | Science | ●●●○○○○○○○ | |||
○○○○○○○○○○ | ○○○○○○○○○○ | ○○○○○○○○○○ | ||||
ADVANTAGES | ||||||
Secondary Abilities | Backgrounds | Anathemas | ||||
Linguistics | ●●●○○○○○○○ [K] English*, French, Portuguese, Arabic, Italian, German, Russian, Chinese | Allies | ○○○○○○○○ | Weapons created by Cercyon do aggravated damage to him automatically | ||
Ancient Languages | ●●○○○○○○○○ (Babylonian, Akkadian) | Contacts | ○○○○○○○○ | Taboos | ||
Blood Preparation | ●●○○○○○○○○ | Domain | ○○○○○○○○ | Disrespecting the forge. | ||
Area Knowledge (Chicago) | ●●●○○○○○○○ | Fame | ○○○○○○○○ | --- | --- | |
City Secrets (Chicago) | ●●●○○○○○○○ | Influence | ○○○○○○○○ | DOMINIONS | ||
Lucid Dreaming | ●●○○○○○○○○ | Mentor | ○○○○○○○○ | FIRE | ●●○○○○○○○○ | |
Enigmas | ●●●○○○○○○○ | Military Force | ○○○○○○○○ | FORGE | ●●○○○○○○○○ | |
Fire Dancing | ●●○○○○○○○○ | Resources | ○○○○○○○○ | PROSPERITY | ●●○○○○○○○○ | |
Gambling | ●●●●○○○○○○ | Retainers | ○○○○○○○○ | EPIKRATISI | ●●○○○○○○○○ | |
Lore: Cainite | ●●●○○○○○○○ | Status | ○○○○○○○○ | EARTH | ● | |
Masquerade | ●●○○○○○○○○ | --- | --- | --- | --- | |
Art of Memory (Classical) | ●●●●○○○○○○ --- | --- | --- | --- | --- | |
Lore: Mummy | ●○○○○○○○○○ | --- | --- | --- | --- | |
Ritualism | ●●○○○○○○○○ | --- | --- | --- | --- | |
Area Knowledge (Rio de Janeiro) | ●○○○○○○○○○ | --- | --- | --- | --- | |
○○○○○○○○○○ | --- | --- | --- | --- | ||
○○○○○○○○○○ | --- | --- | --- | --- | ||
○○○○○○○○○○ | --- | --- | --- | --- | ||
Health Levels | DIVINITY {Dark / Light} | Virtues | ||||
Bruised (0) | { } | Permanent | ●●●○○○○○○○ | Expression | ●●●○○ | |
Hurt (-1) | { } | Temporary | ●●●●●●●●●● | Intellect | ●●●○○ | |
Injured (-1) | { } | MOMENTUM | Valor | ●●●●○ | ||
Wounded (-2) | { } | Permanent | ●●○○○○○○○○ | Vengeance | ●○○○○ | |
Mauled (-2) | { } | Temporary | ○○○○○○○○○○ | --- | ||
Crippled (-5) | { } | WILLPOWER | Merits & Flaws | |||
Incapacitated | { } | Permanent | ●●●●●●○○○○ | --- | ||
Final Death | Temporary | ○○○○○○○○○○ | --- |