Difference between revisions of "Hans Schultz"
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<span style="color:#000000;">'''Behavior: '''Hans is always three steps ahead of everyone around him. He can be nice, kind, evil, disgusting, brutal, gentle...it all depends on the game he is running and what he needs from those around him. | <span style="color:#000000;">'''Behavior: '''Hans is always three steps ahead of everyone around him. He can be nice, kind, evil, disgusting, brutal, gentle...it all depends on the game he is running and what he needs from those around him. | ||
− | <span style="color:#000000;">'''History: ''' | + | <span style="color:#000000;">'''History: '''Hans was embraced by an Elder of Munich. He spent his first 180 years in Germany, until several of his brood mates vanished. Radic warned Hans that the Nictuku were in Munich and hunting the Nosferatu. Hans fled to France, covering his tracks all the way. His time there was good, but he began to check every corner, look in every cranny for the Nictuku. <br> With research he found a reference to a skull created by Indian vampires. This skull would help him avoid the Nictuku. At the turn of the century an elder Nosferatu that Hans respected vanished. A year later another vanished. Sure the Nictuku were on to him, he embraced a coterie to help him get to America where the skull resided. |
− | <span style="color:#000000;">'''Recent Events: '''Hans most recent game involved creating a new brood of neonates. [[Adair Simpkin]], [[Althea | + | <span style="color:#000000;">'''Recent Events: '''Hans most recent game involved creating a new brood of neonates. [[Adair Simpkin]] (Explosives expert, soldier), [[Althea Carine Keefe]] (investigator), [[Jane Marriette Tholberg]] (spy), [[Roger Sinclair]] (aviator / builder) |
---- | ---- | ||
<span style="color:#000000;">'''Circa:''' 1916 C.E. <br> | <span style="color:#000000;">'''Circa:''' 1916 C.E. <br> | ||
<span style="color:#000000;">'''Plots:'''<br> | <span style="color:#000000;">'''Plots:'''<br> | ||
− | <span style="color:#000000;">'''Secrets:'''Hans thinks he is being tracked by a [[Nictuku]].<br> | + | <span style="color:#000000;">'''Secrets:'''Hans thinks he is being tracked by a [[Nictuku]]. Hans is looking for the Skull of Kali.<br> |
<span style="color:#000000;">'''Haven:'''The storm cellar at Whetterhorn Mansion.<br> | <span style="color:#000000;">'''Haven:'''The storm cellar at Whetterhorn Mansion.<br> | ||
<span style="color:#000000;">'''Clan: '''[[Nosferatu]]<br> | <span style="color:#000000;">'''Clan: '''[[Nosferatu]]<br> | ||
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<span style="color:#000000;">'''Born:'''1635<br> | <span style="color:#000000;">'''Born:'''1635<br> | ||
<span style="color:#000000;">'''Embrace:'''1678<br> | <span style="color:#000000;">'''Embrace:'''1678<br> | ||
− | <span style="color:#000000;">'''Sire: '''<br> | + | <span style="color:#000000;">'''Sire: '''[[Drasko Radic]]<br> |
<span style="color:#000000;">'''Nature:'''[[Plotter]]<br> | <span style="color:#000000;">'''Nature:'''[[Plotter]]<br> | ||
<span style="color:#000000;">'''Demeanor:'''[[Architect]]<br> | <span style="color:#000000;">'''Demeanor:'''[[Architect]]<br> | ||
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<span style="color:#000000;">'''Knowledges:''' Academics 4, Finance 4, Investigation 6, Linguistics 3, Medicine 3, Occult 4, Politics 2<br> | <span style="color:#000000;">'''Knowledges:''' Academics 4, Finance 4, Investigation 6, Linguistics 3, Medicine 3, Occult 4, Politics 2<br> | ||
<span style="color:#000000;">'''Disciplines: '''[[Animalism]] 5, [[Auspex]] 3, [[Celerity]] 4, [[Fortitude]] 4, [[Obfuscate]] 6, [[Potence]] 5, [[Presence]] 5<br> | <span style="color:#000000;">'''Disciplines: '''[[Animalism]] 5, [[Auspex]] 3, [[Celerity]] 4, [[Fortitude]] 4, [[Obfuscate]] 6, [[Potence]] 5, [[Presence]] 5<br> | ||
− | <span style="color:#000000;">'''Discipline Techniques:'''<br> | + | <span style="color:#000000;">'''Discipline Techniques:'''[[Guardian Vigil]], [[Smiling Jack's Trick]]<br> |
− | <span style="color:#000000;">'''Advanced Disciplines:''' <br> | + | <span style="color:#000000;">'''Advanced Disciplines: '''[[Mask of Janus]] <br> |
<span style="color:#000000;">'''Sorcerous Paths:'''<br> | <span style="color:#000000;">'''Sorcerous Paths:'''<br> | ||
<span style="color:#000000;">'''Rituals:'''<br> | <span style="color:#000000;">'''Rituals:'''<br> |
Latest revision as of 21:07, 8 January 2016
Appearance: He's Nosferatu, he's ugly, but stylish.
Behavior: Hans is always three steps ahead of everyone around him. He can be nice, kind, evil, disgusting, brutal, gentle...it all depends on the game he is running and what he needs from those around him.
History: Hans was embraced by an Elder of Munich. He spent his first 180 years in Germany, until several of his brood mates vanished. Radic warned Hans that the Nictuku were in Munich and hunting the Nosferatu. Hans fled to France, covering his tracks all the way. His time there was good, but he began to check every corner, look in every cranny for the Nictuku.
With research he found a reference to a skull created by Indian vampires. This skull would help him avoid the Nictuku. At the turn of the century an elder Nosferatu that Hans respected vanished. A year later another vanished. Sure the Nictuku were on to him, he embraced a coterie to help him get to America where the skull resided.
Recent Events: Hans most recent game involved creating a new brood of neonates. Adair Simpkin (Explosives expert, soldier), Althea Carine Keefe (investigator), Jane Marriette Tholberg (spy), Roger Sinclair (aviator / builder)
Circa: 1916 C.E.
Plots:
Secrets:Hans thinks he is being tracked by a Nictuku. Hans is looking for the Skull of Kali.
Haven:The storm cellar at Whetterhorn Mansion.
Clan: Nosferatu
Generation: 7
Born:1635
Embrace:1678
Sire: Drasko Radic
Nature:Plotter
Demeanor:Architect
Apparent Age:Who can tell?
Physical: Strength 5, Dexterity 4, Stamina 5
Social: Charisma 3, Manipulation 6, Appearance 0
Mental: Perception 4, Intelligence 4, Wits 3
Talents: Alertness 4, Athletics 3, Brawl 4, Dodge 4, Empathy 1, Expression 4, Intimidation 5, Leadership 5, Streetwise 4, Subterfuge 6
Skills: Animal Ken 3, Crafts 2, Etiquette 5, Firearms 2, Melee 4, Performance 6, Security 3, Stealth 5, Survival 5
Knowledges: Academics 4, Finance 4, Investigation 6, Linguistics 3, Medicine 3, Occult 4, Politics 2
Disciplines: Animalism 5, Auspex 3, Celerity 4, Fortitude 4, Obfuscate 6, Potence 5, Presence 5
Discipline Techniques:Guardian Vigil, Smiling Jack's Trick
Advanced Disciplines: Mask of Janus
Sorcerous Paths:
Rituals:
Backgrounds: Allies 3, Contacts 4, Fame 2, Herd 3, Influence 3, Resources 5, Retainers 3, Status 4
Flaws / Merits:
Virtues: Conscience 3, Self-Control 3, Courage 5
Morality: 5
Willpower: 8
Destiny: