Difference between revisions of "Aras Valdemaras' Statistics"
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Conscience 3, Self-Control 4, Courage 4. Humanity 5. Willpower 7.> | Conscience 3, Self-Control 4, Courage 4. Humanity 5. Willpower 7.> | ||
− | <u>Derangements:<u> [[Selaphobia]]: The irrational fear of bright flashes of light. (3 Willpower to go).<br> | + | <u>Derangements:</u> [[Selaphobia]]: The irrational fear of bright flashes of light. (3 Willpower to go).<br> |
<u>Merits:</u> Former Ghoul (1pt - Supernatural)<br> | <u>Merits:</u> Former Ghoul (1pt - Supernatural)<br> | ||
<u>Flaws</u>: None.<br> | <u>Flaws</u>: None.<br> |
Revision as of 15:01, 12 October 2014
Last Update: 2022 C.E.
7th Generation Ventrue, embraced by Brian O'Reilly in 2016.
Born: 1896, Ghoul since 2043.
Nature: Plotter. Demeanor: Defender.
Apparent Age: Late 40s
- Attributes
Physical: Strength 3, Dexterity 4, Stamina 4 (lowered from 5 via a alchemical awakening from torpor)
Social: Charisma 3, Manipulation 5, Appearance 3
Mental: Perception 4, Intelligence 5, Wits 5
- Abilities
Talents: Alertness 4 (ambushes, being watched), Athletics 3 (running, swimming), Brawl 4 (Sambo, feints), Dodge 4 (footwork), Empathy 4 (detecting fear), Expression 4 (spoken & written reports), Intimidation 4 (pulling rank, blackmail), Leadership 4 (commands, by example), Streetwise 3 (finding bars), Subterfuge 4 (equivocation, prevarication)
Skills: Animal Ken 2 (treats), Drive 4 (motorcycles, ATVs), Etiquette 4 (military, formal), Firearms 4 (pistols, rifles), Melee 3 (saber, trench-knife), Security 4 (perimeter), Stealth 3 (camouflage), Survival 3 (arctic forest, tundra), Tactics 3
Knowledges: Academics 3 (history), Computers 3 (hardware), Finance 3, Investigation 4 (physical searches, records), Law 3 (military), Linguistics 4 (Lithuanian, Russian, German, English, French, Bulgarian, Icelandic, Japanese, Mandarin), Medicine 2 (battlefield dressings), Occult 4 (Slavic legends, vampires), Politics 4, Science 2 (ballistics), Demolitions 2, Military Science 3, Strategy 2
- Disciplines
Celerity 3, Dominate 3, Fortitude 5, Potence 2, Presence 4. Thaumaturgy 2
Discipline Techniques: Stunning Awe
Advanced Disciplines: None.
Thaumaturgic Paths: Blood 2
Thaumaturgic Rituals (Level 1) Bind the Accusing Tongue, Communicate with Kindred Sire, Devil's Touch, Expedient Paperwork, Sanguine Phial, (Level 2): Burning Blade, Dust of Remembrance, Iron Body.
- Backgrounds
Allies 2, Contacts 4, Domain 7 (Training complex outside of Doncaster: population 3, Security 4) Generation 6, Herd 4 (members of his security company), Influence: Doncaster town Government 2 (growing), Doncaster Police 2 (growing), Yorkshire police 1, Valhalla Security Services: 5. Library 4, Mentor 3 (Brian), Resources 4, Retainers 5, Status 2, Ventrue Status 1
- Virtues
Conscience 3, Self-Control 4, Courage 4. Humanity 5. Willpower 7.>
Derangements: Selaphobia: The irrational fear of bright flashes of light. (3 Willpower to go).
Merits: Former Ghoul (1pt - Supernatural)
Flaws: None.
Clan Flaw: Aras's Ventrue heritage prohibits him from gaining sustenance from anyone who is not a soldier. (Retired soldiers are acceptable so long as they continue to pursue a militaristic lifestyle such as that of police or security).
Plots: Protect Brian at all costs. Prove that his is Brian's most worthy childe.
Secrets: He has been a ghoul since 1943. Aras also knows Brian's true age and generation, and more than any other among his companions about Heinrich of Volstag, including the location of at least one of the Methuselah's havens and his relationship with the nation of Lithuania.