Cierge: Difference between revisions

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=== Lexicon ===
=== Lexicon ===
* '''Anchor:'''  
* '''Anchor:'''  
* '''Identity:'''  
* '''Identity:'''  
 
*'''Incarnation:'''
*'''Paramour:''' A ''Paramour'' is a very special mortal whose ''emanations'' match those hungered for by the Cierge and whose ''identity'' for ''incarnation''.
*'''Paramour:''' A ''Paramour'' is a very special mortal whose ''emanations'' match those hungered for by the Cierge and whose ''identity'' is ideal for ''incarnation''.
* '''Souvenirs:''' In French Souvenirs translate literally as "memories", this fact is very important for at their core the Cierge require identity to give them existence. Souvenirs are physical items that represent the memories that support the Cierge' identity.
* '''Souvenirs:''' In French Souvenirs translate literally as "memories", this fact is very important for at their core the Cierge require identity to give them existence. Souvenirs are physical items that represent the memories that support the Cierge' identity.
* '''Tableau:'''  
* '''Tableau:'''  
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Revision as of 23:39, 21 September 2025

Maison des Pécheurs X Manual of the Frabricator
200px|center [Character Image] 200px|center
Character: Name Nature: [] Creator: []
Player: NPC Demeanor: [] Caste []
Chronicle: [[]] Concept: [] Candelabra: []
--- Cameo: [] ---
--- --- ---
--- --- ---
ATTRIBUTES
Physical Social Mental
Strength ●○○○○ Charisma ●○○○○ Perception ●○○○○
Dexterity ●○○○○ Manipulation ●○○○○ Intelligence ●○○○○
Stamina ●○○○○ Appearance ●○○○○ Wits ●○○○○
--- --- ---
--- --- ---
ABILITIES
Talents Skills Knowledges
Alertness ○○○○○ () Animal Ken ○○○○○ () Academics ○○○○○ ()
Athletics ○○○○○ () Crafts ○○○○○ () Enigmas ○○○○○ ()
Awareness ○○○○○ () Etiquette ○○○○○ () Finance ○○○○○ ()
Brawl ○○○○○ () Firearms ○○○○○ () Investigation ○○○○○ ()
Empathy ○○○○○ () Larceny ○○○○○ () Law ○○○○○ ()
Expression ○○○○○ () Melee ○○○○○ () Medicine ○○○○○ ()
Intimidation ○○○○○ () Performance ○○○○○ () Occult ○○○○○ ()
Leadership ○○○○○ () Ride ○○○○○ () Politics ○○○○○ ()
Streetwise ○○○○○ () Stealth ○○○○○ () Science ○○○○○ ()
Subterfuge ○○○○○ () Survival ○○○○○ () Theology ○○○○○ ()
--- --- ---
--- --- ---
--- ADVANTAGES ---
Secondary Abilities Backgrounds Merits & Flaws
Linguistics ○○○○○○ () [K] Anchor ○○○○○ () ---
[[]] ○○○○○ () Arcane ○○○○○ () ---
[[]] ○○○○○ () Caste ○○○○○ () ---
--- Contacts ○○○○○ () ---
Sacrements Fame ○○○○○ () Astuces
[[]] ○○○○○ () Influence ○○○○○ () [[]] ○○○○○ ()
[[]] ○○○○○ () Resources ○○○○○ () [[]] ○○○○○ ()
[[]] ○○○○○ () Retainers ○○○○○ () [[]] ○○○○○ ()
Ceremonies Souvenirs ○○○○○ () [[]] ○○○○○ ()
[[]] ○○○○○ () Tableau ○○○○○ () [[]] ○○○○○ ()
--- --- ---
--- --- ---
Health Levels IDENTITY Virtues
Bruised (0) - { } ○○○○○○○○○○ Caution ●○○○○
Hurt (-1) ---- { } --- Hunger ●○○○○
Injured (-2) - { } FLAME Introspection ●○○○○
Wounded (-3) - { } Permanent ○○○○○○○○○○ ---
Mauled (-4) -- { } Temporary ○○○○○○○○○○ ---
Crippled (-5)- { } WILLPOWER ---
Incapacitated- { } Permanent ○○○○○○○○○○ ---
Final Death Temporary ○○○○○○○○○○ ---



Sobriquet

Appearance

Behavior

History

Recent Events




Damage Types

  • Trauma
  • Lethal
  • Aggravated



Lexicon

  • Anchor:
  • Identity:
  • Incarnation:
  • Paramour: A Paramour is a very special mortal whose emanations match those hungered for by the Cierge and whose identity is ideal for incarnation.
  • Souvenirs: In French Souvenirs translate literally as "memories", this fact is very important for at their core the Cierge require identity to give them existence. Souvenirs are physical items that represent the memories that support the Cierge' identity.
  • Tableau: