Difference between revisions of "Gontran Achterberg"

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;[[Mihai Carolus]]
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{| class="wikitable" style="color:#4B0082; background-color:#E6E6FA;" cellpadding="10"
 
{| class="wikitable" style="color:#4B0082; background-color:#E6E6FA;" cellpadding="10"
 
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|[Sire's Image|center]||[Character Image|300px]||[clan logo|center]
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|[[Mihai Carolus]]||[Character Image|300px]||[clan logo|center]
 
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|'''Character:''' ''[Name]'' ||'''Nature:''' ''[]''||'''Clan:''' ''[bloodline]''
 
|'''Character:''' ''[Name]'' ||'''Nature:''' ''[]''||'''Clan:''' ''[bloodline]''

Revision as of 22:23, 21 December 2024

Mihai Carolus 300px] center]
Character: [Name] Nature: [] Clan: [bloodline]
Player: NPC Demeanor: [] Generation ????
Chronicle: [[]] Concept: [] Sire: ????
Allegiance: [] Reservation: [] Coterie: []
Birth: Weakness: [] Embrace:
--- Cameo: [] ---
--- --- ---
--- --- ---
ATTRIBUTES
Physical Social Mental
Strength ●○○○○ Charisma ●○○○○ Perception ●○○○○
Dexterity ●○○○○ Manipulation ●○○○○ Intelligence ●○○○○
Stamina ●○○○○ Appearance ●○○○○ Wits ●○○○○
--- --- ---
--- --- ---
ABILITIES
Talents Skills Knowledges
Alertness ○○○○○ () Animal Ken ○○○○○ () Academics ○○○○○ ()
Athletics ○○○○○ () Crafts ○○○○○ () Enigmas ○○○○○ ()
Awareness ○○○○○ () Etiquette ○○○○○ () Finance ○○○○○ ()
Brawl ○○○○○ () Firearms ○○○○○ () Investigation ○○○○○ ()
Empathy ○○○○○ () Larceny ○○○○○ () Law ○○○○○ ()
Expression ○○○○○ () Melee ○○○○○ () Medicine ○○○○○ ()
Intimidation ○○○○○ () Performance ○○○○○ () Occult ○○○○○ ()
Leadership ○○○○○ () Ride ○○○○○ () Politics ○○○○○ ()
Streetwise ○○○○○ () Stealth ○○○○○ () Science ○○○○○ ()
Subterfuge ○○○○○ () Survival ○○○○○ () Theology ○○○○○ ()
--- --- ---
--- --- ---
--- --- ---
--- ADVANTAGES ---
Disciplines Backgrounds Merits & Flaws
Clan Discipline 1 ●○○○○ () Allies ○○○○○ () ---
Clan Discipline 2 ●○○○○ () Contacts ○○○○○ () ---
Clan Discipline 3 ●○○○○ () Domain ○○○○○ () ---
[[]] ○○○○○ () Fame ○○○○○ () ---
[[]] ○○○○○ () Generation ○○○○○ () ---
[[]] ○○○○○ () Influence ○○○○○ () ---
[[]] ○○○○○ () Mentor ○○○○○ () ---
[[]] ○○○○○ () Resources ○○○○○ () ---
[[]] ○○○○○ () Retainers ○○○○○ () ---
[[]] ○○○○○ () Status ○○○○○ () ---
--- --- ---
--- --- ---
--- --- ---
--- --- ---
Health Levels Humanity Virtues
Bruised (0) - { } ○○○○○○○○○○ () Conscience ●○○○○
Hurt (-1) ---- { } --- Self-Control ●○○○○
Injured (-1) - { } Willpower Courage ●○○○○
Wounded (-2) - { } ○○○○○○○○○○ () ---
Mauled (-2) -- { } --- ---
Crippled (-5)- { } Bloodpool ---
Incapacitated- { } ○○○○○○○○○○ ---
Final Death ○○○○○○○○○○○ ---

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