Difference between revisions of "Mortal Character Sheet - Modern"

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|'''Player:''' ''NPC''||'''Demeanor:''' ''[]''||'''Education''' ''[]''
 
|'''Player:''' ''NPC''||'''Demeanor:''' ''[]''||'''Education''' ''[]''
 
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|-
|'''Chronicle:''' ''[[San Francisco]]''||'''Concept:''' ''[]''||'''Religion:''' ''[]''
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|'''Chronicle:''' ''[[]''||'''Concept:''' ''[]''||'''Religion:''' ''[]''
 
|-
 
|-
 
| --- || '''Cameo:''' [] || ---   
 
| --- || '''Cameo:''' [] || ---   
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=Bio=
 
==Sobriquet==
 
==Sobriquet==
  

Latest revision as of 22:46, 27 September 2024

[Personal Mark] [Character Image] [Social Symbol]
Character: Name Nature: [] Profession: []
Player: NPC Demeanor: [] Education []
Chronicle: [[] Concept: [] Religion: []
--- Cameo: [] ---
--- --- ---
--- --- ---
ATTRIBUTES
Physical Social Mental
Strength ●○○○○ Charisma ●○○○○ Perception ●○○○○
Dexterity ●○○○○ Manipulation ●○○○○ Intelligence ●○○○○
Stamina ●○○○○ Appearance ●○○○○ Wits ●○○○○
--- --- ---
--- --- ---
ABILITIES
Talents Skills Knowledges
Alertness ○○○○○ () Animal Ken ○○○○○ () Academics ○○○○○ ()
Athletics ○○○○○ () Crafts ○○○○○ () Computer ○○○○○ ()
Awareness ○○○○○ () Drive ○○○○○ () Finance ○○○○○ ()
Brawl ○○○○○ () Etiquette ○○○○○ () Investigation ○○○○○ ()
Empathy ○○○○○ () Firearms ○○○○○ () Law ○○○○○ ()
Expression ○○○○○ () Larceny ○○○○○ () Medicine ○○○○○ ()
Intimidation ○○○○○ () Melee ○○○○○ () Occult ○○○○○ ()
Leadership ○○○○○ () Performance ○○○○○ () Politics ○○○○○ ()
Streetwise ○○○○○ () Stealth ○○○○○ () Science ○○○○○ ()
Subterfuge ○○○○○ () Survival ○○○○○ () Technology ○○○○○ ()
--- --- ---
--- --- ---
--- ADVANTAGES ---
Secondary Abilities Backgrounds Merits & Flaws
Linguistics ○○○○○○ () [K] Allies ○○○○○ () ---
[[]] ○○○○○ () Contacts ○○○○○ () ---
[[]] ○○○○○ () Domain ○○○○○ () ---
[[]] ○○○○○ () Fame ○○○○○ () ---
[[]] ○○○○○ () Influence ○○○○○ () Numina
[[]] ○○○○○ () Mentor ○○○○○ () ---
[[]] ○○○○○ () Military Force ○○○○○ () ---
[[]] ○○○○○ () Resources ○○○○○ () ---
[[]] ○○○○○ () Retainers ○○○○○ () ---
[[]] ○○○○○ () Status ○○○○○ () ---
--- --- ---
--- --- ---
Health Levels HUMANITY Virtues
Bruised (0) - { } ○○○○○○○○○○ Conscience ●○○○○
Hurt (-1) ---- { } --- Self-Control ●○○○○
Injured (-2) - { } WILLPOWER Courage ●○○○○
Wounded (-3) - { } Permanent ○○○○○○○○○○ ---
Mauled (-4) -- { } Temporary ○○○○○○○○○○ ---
Crippled (-5)- { } --- ---
Incapacitated- { } --- ---
Final Death --- ---


Bio

Sobriquet



Appearance



Behavior



History



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