Difference between revisions of "Sca-Nif-So-Carn"
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== Phantasmic History == | == Phantasmic History == | ||
=== The Dreaming Sands === | === The Dreaming Sands === | ||
− | The Ohlone phrase ''"Sca-Nif-So-Carn"'' roughly translates as ''"Dreaming Sands. | + | The Ohlone phrase ''"Sca-Nif-So-Carn"'' roughly translates as ''"Dreaming Sands. The first humans to visit the Bay Area did so in a time great antiquity. The world was different then and the barrier between the Waking World and the World of Dreams was quite fluid. |
== Character == | == Character == |
Revision as of 00:07, 12 April 2024
- San Francisco -0- The Maya Realms ÷0÷ SAND
Contents
Quote
"Just as every object has a shadow so too does it have a reflection. If the surface of the Sea of Dreams were a mirror, ever-so-still, then Sca-Nif-So-Carn would be San Francisco's reflection." -- Anzhelina Zhang
Introduction
Sca-Nif-So-Carn is an island city-state surrounded by a dense bank of fog. From the extensive ruins beyond the walls it is apparent that at one time the Gilded City was much larger than it is tonight occuping the whole of the island. But sometime in the recent past the Fog began to encroach upon Sca-Nif-So-Carn devouring it one block at a time until tonight the city is a small fraction of its original size.
Appearance
Sca-Nif-So-Carn the Gilded City is an ever shifting puzzle of neighborhoods and unique locations interlaced within the fog-bound ruins of an ancient crumbling megalopolis. The city is a impressionist kaleidoscope of Art Deco-Brutalism overlaid with a Steampunk skin.
Phantasmic History
The Dreaming Sands
The Ohlone phrase "Sca-Nif-So-Carn" roughly translates as "Dreaming Sands. The first humans to visit the Bay Area did so in a time great antiquity. The world was different then and the barrier between the Waking World and the World of Dreams was quite fluid.
Character
Locations
Districts
Citadel
The beating heart of Sca-Nif-So-Carn is the Citadel, domed like a Nineteenth Century aviary its glass and gold vault allowing in perpetual twilight while holding the amnemonic fog at bay. Below the vast dome squats the Chroniker Building at the center of the Citadel and around it are gathered the Palace of the Hedonarch, the High-Offices of the Council of the Citadel, and the Ivory Pyramid of the Committee of Public Safety (CPS).
Chroniker Building
Forum
Ivory Pyramid
“No laws on Ceres. Just cops.” — Detective Josephus Miller, The Expanse, Season 1: Dulcinea
Committee of Public Safety (CPS)
The Committee of Public Safety often abbreviated to CPS or more commonly CoPS are the constabulary of Sca-Nif-So-Carn.
Palace Velour
Par Essex Complex
Union Hall of Mechnicians
Places of Interest
- Automat -- Automated Dinner
- Cenotaph Garden -- Graveyard of Dreams
- Cinomatograph -- Movie Palace of Dark Desires
- Dance Hall
Personalities
The First Citizen
- -- Celebrix -- The Hedonarch
Council of the Citidel
- -- Aextiasum -- (X-she-asum) [M]
- -- Cheingyei -- (Chang-Yay) [F]
- -- Douvounx -- (Do-vo-nex) [M]
- -- Loungyein Lairaa -- (Loungin-Lara) [F]
- -- Spretchorth -- (Sprech-Horth) [F]
- -- Ugot Ax -- (U-got-Ax) [M]
Others
- -- The Grand Mechnician
Politics
Sleepwalker Society
Oneiric Society
Mood & Theme
Mood
Dark Fauxtech Neo-Noir
Theme
Sources
https://en.m.wikipedia.org/wiki/Dieselpunk
https://www.sftodo.com/union.html