Truth's Essence
Unlike other powers developed for Chimerstry, this ability reveals the truth to observers. It dispels weaker uses of Chimerstry or Obfuscate of which the user is aware or has reason to suspect. A Ravnos can turn in on a Nosferatu and reveal his true form to all who watch, or he can banish an irritating illusion his childe has conjured. The power has no other effects and so appears as a failure of the targeted illusion rather than a manifestation of the Ravnos' power. Those few who know this power do not advertise it, as the ability to reveal the hidden is just as dangerous as the power to conceal the obvious.
System: If the Ravnos is aware of (or has good reason to suspect) a use of Chimerstry or Obfuscate, he may use Truth's Essence by concentrating for a turn. The player spends two blood points and rolls Wits + Subterfuge against a difficulty equal to the target's Manipulation + Subterfuge. If he rolls one or more successes, the power is dispelled for the scene. Truth's Essence only works on targets who have no more dots in Obfuscate or Chimerstry than the user has in Chimerstry. It is unaffected by generation, however. The Storyteller is the final judge of whether the Ravnos has "good reason" to suspect illusions, but entertaining a supposedly abandoned Nosferatu haven or the sudden appearance of flames from thin air both qualify.