The Ailing Spirit
Mischievous demons of madness plague many souls in the Dark medieval era, but Cainites, due to their unholy nature and dastardly activities, are among the most frequent victims of madness. By invoking The Ailing Spirit, a Salubri can briefly drive off the demons that cause insane fits, and bring a subject to lucidity. This ability even works on Malkavians (albeit temporarily), for it is said that gentle Salout himself was the first to use The Ailing spirit - on his brother, Malkav. Some Cainites - not all of them under the sway of the Tremere and their allies - hear legends that Saulot used this ability to enslave his beloved brother for a time. Using this power on mortals know to be mad may attract the attention of the local Church, so the kind-hearted Salubri is warned against pursuing demons of madness too fervently.
System: The player spends two blood points and rolls Intelligence + Empathy (difficulty 8). Success indicates that the character has cured one of the subject's Derangements. Failure means she cannot try again that night, and a botch pulls the Derangement from the subject onto the Salubri's own psyche for the rest of the night. This ability is subject to certain limitations. First, the character cannot use it on himself; one's own demons are too slippery to grasp. Second, it can only be used once per night on a given subject. Finally, it cannot heal the permanent Derangements of a Malkavian. It can provide a Malkavian with a scene's worth of lucidity, however.