Tempus Fugit

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Pandemonium

The wraith can distort distance and time itself. By using Tempus Fugit, he could slow or hasten the passage of time, or make the length of a corridor seem like a footstep or a league. He may not, however, reverse or repeat time.

System: The player declares his intentions and rolls Intelligence + Pandemonium. The number of successes determines the amount of change permitted in his immediate area.

Each success alters the flow of time by one turn. For example, if the wraith scored three successes, he could draw out an action requiring one turn into four turns of effort. Conversely, he could speed up an action requiring six turns, letting it be finished in three. This art can be attempted once per scene. (Note: This does not add to the number of actions a target gets from Celerity, Rage, or Effects of the Time Sphere; it can only subtract them). Tempus Fugit also works in the Shadowlands (difficulty 7).

This art costs 4 Pathos and 1 Willpower. Alternately, by rolling Dexterity + Pandemonium (difficulty 7), a wraith may focus this art on himself alone, gaining an extra per turn for each success. This method costs 2 Pathos and 1 Willpower, and the effects last for one scene.