Species Speech

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Animalism 6

The basic power Feral Speech (Animalism 1) allows a character to communicate with only one animal at a time. With Species Speech, a character can enter into psychic communion with all creatures of a certain species that are present. Species Speech is most often used after an application of Noah's Call (Animalism 2), which draws a crowd of likely subjects.

System: The player rolls Manipulation + Animal Ken (difficulty 7) to establish contact with the targeted group of animals. Once the character establishes contact, the player makes a second roll to is commands. There is no practical upper limit on the number of animals that can be commanded with this power, although all of the intended subjects must be in the vampire's immediate vicinity. Only a species of animal can be commanded at a time; thus, if a character is standing in the middle of the reptile house at the zoo, she could command all of the Komodo dragons, all of the boa constrictors or all of the skinks, but she could not simultaneously give orders to every reptile or snake present. Species Speech functions much like Feral Speech in all other respects.

(Note: Players who get too wrapped up in the species difference between northern diamondback rattlesnakes and and southern eastern diamondback rattlesnakes need to relax and let the point go. At Storyteller discretion, the expenditure of an additional Willpower point allows the character's commands to extend to members of a similar species to the one initially commanded.)