Shepherd's Watch
The Salubri with this level of mastery of the Healing Path of Valeren can create an invisible barrier between those under his care and those who would do them harm. The Salubri himself must stand among his charges as he generates this barrier; he cannot defend them from afar. Enemies armed with crossbows, bows, or even hurled rocks can still attack, but none may approach closer than about four paces.
System: the player spends two Willpower points. Erecting this barrier is a standard action, but maintaining it from turn to turn is a reflexive action; dropping the barrier is also a reflexive action. the invisible barrier extends to about a 10-foot radius from the character, and no one outside that barrier may cross it while she maintains the power. Those within it at its creation may leave and return, however. The barrier moves with the Salubri; it cannot be maintained at a distance.
Those who wish to cross the barrier from the outside, whether friendly or hostile, must best the character in an extended, resisted Willpower roll (difficulty is the opponent's Willpower for the Salubri, and the Salubri's Willpower for the opponent). The opponent may cross the barrier as soon as he accumulates three or more net successes than the Salubri.