Precision
- Celerity 6
Description: While many elder Cainites simply develop their superhuman reflexes to truly amazing levels, others find new and varied uses for the ability - like Precision. This focused technique allows its wielder to apply all of his intense energy to the smallest of targets. He effectively increases his fine manipulation capabilities beyond those of the most advanced mechanical lathes by moving so quickly as to disturb absolutely nothing save that which he actually touches. Cainite sculptors who have mastered Precision are capable of creating works of near-microscopic detail by striking so swiftly as to remove only the tiniest shavings of wood or stone. A certain medical specialist of the vizier caste is reputed to be capable of wielding surgical tools so deftly as to be able to reattach severed spinal tissue.
System: The player spends two blood points and a Willpower point and rolls Dexterity + Crafts (difficulty 6, substituting an appropriate Ability for Crafts at the Storyteller's discretion). For each success, the player may add one die to all rolls pertaining to precision, fine manipulation or moving something without disturbing its surroundings. This power lasts for a number of minutes equal to the character's Celerity rating.
The character is in something of a trance state as she concentrates on channeling all her speed into tiny, flickering motions. Any actions that do not involve fine manipulation are at +2 difficulty. Even conversation is a strain. The character may voluntarily withdraw from Precision before its duration elapses, but all benefits are lost without a subsequent re-invocation of the power. Under no circumstances does Precision give any benefits in combat (though it may allow the preparation of weapons of fiendish intricacy).