Nikolita Giovanni's Statistics
10th generation Assamite. Embraced in 1782 by Gulliermo Giovanni. Nature: Innovator / Demeanor Director.
Str 3, Dex 5, Sta 5, Cha 4, Man 5, App 4, Per 5, Int 5, Wits 5
Talents: Alertness 3, Athletics 3, Brawl 2, Dodge 5, Empathy 4, Expression 4, Intimidation 4, Leadership 5 (Dominate 2, underworld), Streetwise 5 (Smuggling, Black Market, Mediterranean organizations), Subterfuge 5 (Obfuscate, detecting lies)
Skills: Animal Ken 2, Crafts 4 (ritual accoutrements, bonecraft), Drive 2, Etiquette 4 (negotiation, underworld), Haggling 5 (prestation) Firearms 3, Melee 3 (clubs, knives), Performance 5 (dance, singing, Obfuscate 4), Security 4 (setting booby traps), Stealth 5 (lurking in shadows), Survival 2, Seduction 5 (creepy allure).
Knowledges: Academics 5 (history, necromantic history (specialty), literature), Computers 3 (anonymity), Finance 4 (laundering), Investigation 4 (backgrounds), Law 3 (smuggling law), Linguistics 5 (global and Mediterranean languages), Medicine 5 (anatomy, autopsies, cosmetic surgery), Occult 5 (Wraiths, curses, vampires), Politics 5 (prestation), Science 4 (Medicine, Chemistry), Wraith Lore 5, Istanbul Lore 3, Istanbul Secrets 2, Giovanni Lore 4, Vampire Lore 3. Other appropriate cities 1-4, Rituals 5 (Curses, Binding Wraiths, Divination).
Disciplines: Potence 4, Dominate 5, Necromancy 5, Fortitude 4, Celerity 2, Animalism 4, Presence 4, Obfuscate 5, Auspex 4, Obtenebration 2.
Discipline Techniques: Clarity of Emptiness, Aegis of Entropy
Sorcerous Paths: (Sepulcher 5, Bone 5, The Corpse in the Monster 3, Cadaverous Animation 5, Path of Haunting 5, The Grave's Decay 4), Rituals: All standard Giovanni rituals level 1-5, a good scattering of rare and unique rituals focused around curses, divination, and protection.
Backgrounds: Allies 3, Contacts 5, Generation 3, Herd 4, Influence: Istanbul Police 2, Turkish Coast Guard/Navy 2, Smugglers 5, Shipping Industry 1, Resources 5, Retainers 5 (2 bodyguards, 2 necromatic aides, and 1 gofer),Status 1, Giovanni Status 2.
Virtues: Conviction 4, Self-Control 3, Courage 4
Path of Enlightenment: Death and the Soul 6
Willpower: 9
Merits:
Flaws:
Derangements:
Motivations: (in this order)
- Obtain experimental subjects, especially supernaturals. She is especially interested in acquiring a werewolf or faerie for study.
- re-establish dominance in her relationship with her childe, Paulino.
- Discover new lore about necromancy and death.
- Assist the clan and its goals in Istanbul.
- Increase her own power, possibly through diablerie.
- Capture Wraiths to help the clan bring the essence of death to the living world.