Merging of Souls

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Koldunism Level 4

Summoning a minor spirit as with the ritual Conjure Spirit, a koldun may trick the being into following its blood offering into the very gullet of a ghoul. Once inside, the spirit remains trapped until the death of its fleshly prison.

System: This ritual requires an hour of continuous chant, in which the koldun forces a mortal to consume a mixture of his blood and soil that the Tzimisce has rested in. If successful, the spirit materializes inside the host and inflicts five dice of lethal damage on the ghoul from its struggle to escape. If the ghoul survives, the spirit warps flesh as grotesquely as Vicissitude. The ghoul drops to Appearance 0 and gains three dots each of Strength and Stamina. Unfortunately, the spirit’s hate poisons the ghoul’s already tainted blood, depleting one point of vitae each day at sunrise. If the ghoul ever depletes its blood pool, it perishes and the spirit escapes.

Note: Another version of this ritual is published in Sins of the Blood. The creatures created are less powerful, and slightly longer lasting, but equally screwed up.