INTELLECT
Intellect is the Virtue of the mind. It exalts the power of reason as the link that joins the mortal to the divine. Avatars who espouse this Virtue believe that raw power must be harnessed to the engines of logic and imagination in order to truly master the secrets of the cosmos. They hone their minds through diligent study, relentless inquiry and vigorous debate, constantly grappling with the myriad riddles of creation and the complexities of everyday life.
Characters use Intellect to: find new solutions to persistent problems, investigate mysterious phenomena, acquire knowledge, persuade others to accept their ideas or theories
A failed Intellect roll allows a character to: destroy or delete sources of information or knowledge, suppress or censor knowledge, silence debate, promote ignorance in any form
Virtue Extremity: Obsessive Analysis. The Avatar’s attempt to blind herself to reason forces her to atone by over-analyzing everything. She becomes powerless to make important decisions as she wracks her brain trying to imagine every contingency and every conceivable outcome from every given course of action. Obsessive Analysis lasts for one full day.