Hex's Statistics
Last Modified Late 2031, following the Battle of London.
11th generation Nosferatu, embraced in 1988
Nature: Deviant / Demeanor: Innovator
Nosferatu of London
Attributes:Str 2, Dex 3, Sta 4 / Cha 2, Man 4, App 0 / Per 4, Int 5, Wits 4
Talents: Expression: 3 (online screeds) / Alertness: 2 / Athletics: 1 / Brawl: 2 (body slam) / Dodge: 1 / Empathy: 4 / Intimidation: 1 / Leadership: 1 / Streetwise: 2 (black market electronics) / Subterfuge: 4
Skills Animal Ken: 1 / Drive: 1 / Etiquette: 3 (negotiations) / Firearms: 1 / Melee: 0 / Performance: 2 / Crafts: 4 (computers, electronics) / Security 4 / Stealth: 4 / Survival: 1
Knowledge: Academics: 3 / Computer 5 (Cryptography, Programming, Scripts) / Finance: 3 (Online banking) / Investigation: 4 (computer records) / Law 3 / Linguistics: 3 (including Klingon, Sindaran and Gondoran) / Medicine: 1 / Occult: 2 / Politics: 3 / Science: 3 (Electronics, Computers) / Hacking: 5 (Back doors, exploits, Trojans)
Disciplines: Obfuscate 5, Animalism 3, Potence 3, Auspex 4, Fortitude 1, Celerity 2
Discipline Techniques: Wolf's Lament
Backgrounds: Allies: 4 (Hackers) / Contacts: 5 (On line) / Domain: 6 (Security 5, Population 1) / Generation: 2 / Herd: 1 (orphans) / Influence: 4 (Internet) / Resources: 4 (hidden bank accounts) / Retainers: 1 (Maid) / Status: 1 (Respected Neonate), Nosferatu 2.
Virtues: Self Control 3, Conscience 3, Courage 2, Humanity 6, Willpower 7.
Secrets
- (A good number)