Craft Ephemera

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Discipline Techniques

Chimerstry 5, Fortitude 3

With this dread art, a Ravnos may transcend illusion and harden the stuff of dreams to create an object that is functionally real. Disbelieving it is no more effective than disbelieving reality, perhaps lending credence to other illusions. Fortunately, such blood-spawned phantasms fade away with the dawn, their nightmarish potency extinguished. This Discipline technique is most often employed to fashion weapons, tools or precious objects (such as gold or gems) to dupe fools.

System: The vampire must imagine the object he wishes to fashion and force it into existence with supernatural will. The player spends three blood points and one Willpower point, and rolls Willpower (difficulty 8). If successful, the object materializes in front of the vampire (or in his hand for smaller objects). Created objects can be no larger than the vampire who created them, and must be inanimate. They can have moving parts, but complicated objects may be impossible or require an Intelligence + Craft roll (at Storyteller discretion). The object is functionally real and may not be disbelieved. However, anyone with Auspex or similar magic greater than the vampire's Chimerstry rating may spend a Willpower point to dispel the illusion. Otherwise, the object remains until it is destroyed normally or dawn arrives, at which point it dissolves into mist.

Experience Cost: 35