Calogero's Statistics
Circa: 2016 C.E.
Haven: Марш дърво къща (Marsh Wood Manor)
Clan: Giovanni
Generation: 12th
Born: 1778
Embrace: 1848
Sire: Dr. Thomas Fountaindike
Nature: Conformist
Demeanor: Pedagogue
Apparent Age: Early 50s
Physical: Strength 5, Dexterity 4, Stamina 5
Social: Charisma 3, Manipulation 3, Appearance 2
Mental: Perception 3, Intelligence 3, Wits 5
Talents: Alertness 4 (sudden moves), Athletics 3, Brawl 4 (fisticuffs), Dodge 5 (falling things), Empathy 3, Expression 2 (tall stories), Intimidation 4 (physical coercion), Leadership 4 (giving orders), Streetwise 4 (criminal cartels), Subterfuge 3
Skills: Animal Ken 2, Crafts 4 (knots), Drive 4 (Wagons), Etiquette 2, Firearms 4 (Lupara), Melee 4 (knives, cargo hooks), Performance 2 (barbershop quartet), Security 2 (lock picking), Stealth 4 (shadowing), Survival 2 (at sea)
Knowledges: Academics 1, Finance 2 (accounting), Investigation 4 (physical searches), Law 3 (British Common law), Linguistics 4 (accents), Medicine 2 (cause of death), Occult 3 (wraiths, arcanoi), Politics 2 (neutrality), Science 1
Disciplines: Animalism 3, Celerity 4, Dominate 5, Fortitude 4, Necromancy 5, Potence 5
Discipline Techniques:
Necromancy Paths: The Path of Ashes 5 (primary), Path of Chthon 5
Rituals: A few.
Backgrounds: Allies 5 (Giovanni Family), Contacts 5 (laborers), Generation 1, Herd 5 (prostitutes), Influence 1 (Botunets town), Mentor 1 (Dr. Fountaindike), Resources 5 (Giovanni Bank Accounts), Retainers 3 (his men), Status 1
Virtues: Conscience 2, Self-Control 3, Courage 5
Path of Enlightenment: Humanity 6 (and slowly increasing)
Willpower: 7
Merits:
Flaws:
Secrets:
Plots & Plans:
Destiny:
Boons: Owes Brian to stay in the city(+2) / Owes Brian for investment advice (+2). / Owed a 2 point Boon by Jeremy Sanderson for an introduction to the Boston Giovanni.