Call Forth the Host
(Variable-Level Ritual)
This ritual draws forth a demon or tortured spirit from the Inferno. The creature appears through the power of the ritual and follows the thaumaturge's instructions to the letter (but not the spirit - demons are known for warping their orders to serve their own ends.) Note that most demons resent being summoned and ordered around in this way; they may return later of their own volition to torment the would-be sorcerer. The character must know the name of the demon she wishes to summon for this ritual to take effect. Demons take many forms, though they may generally disguise themselves to walk unnoticed among humankind.
System: This ritual requires one hour per level to perform (for example, summoning an imp takes only one hour, while summoning a shade takes three). The summoned demon serves the character for a number of hours equal to 10 minus the level of the ritual (again, by way of example, an imp would serve for nine hours, while a shade would serve for only seven). During this period of servitude, the demon may not harm the caster, and it must follow her instructions exactly. When the duration of servitude expires, the demon vanished in a puff of sulfur and returns to Hell (though it may return of its own accord later to even the score).
Level / Demon
1 / Imp (a mindless, slave demon - Physical Attributes on 1, Intelligence 1)
3 / Shade (a tormented soul - Physical Attributes of 2, Mental Attributes of 2)
5 / Pit Lord (a demonic sergeant-at-arms - Physical Attributes of 3, Social and Mental Attributes of 2)
7 / Lesser Demon Noble (a ruler of some territory in Hell - all Attributes of 3 or greater, likely with 10-12 points in Disciplines)
9 / Greater Demon (what are you thinking??? - all Attributes of 5 or greater [though these may rise to godlike levels], with a daunting array of Disciplines)