Body of the Great Lord Set
"Your Body is the house of the God." thus say the Methuselahs of the Followers of Set and they have the power to prove it. They may call upon the sacred blood within them to grant them powers comparable to those wielded by the great god Sutekh himself. This is not something done lightly and usually, all non-believers who have witnessed this power in use are slain or enslaved, as it is blasphemy for those who do not worship Set to look upon such holiness.
System: Activating body of the Great Lord Set requires the player to spend a point of Willpower. the character concentrates for a turn, speaking a prayer to Set. the Setite grows to 6'6" (or adds 6 inches, whichever is greater) in height and sprouts a mane of flaming red hair. her body becomes muscular and perfectly proportioned while her face takes on a regal cast and her entire demeanor becomes self-confident and superior.
A vampire using Body of Set receives the following modifications to Attributes: +3 to Strength, Dexterity, Stamina and Charisma. Appearance becomes 9. IN addition, she receives three automatic successes on all Intimidation, leadership and melee rolls. she may soak aggravated damage from any source except sunlight (he looses the ability to soak Sunlight with Stamina) with her full Stamina + Fortitude. she radiates an aura of respect comparable to majesty (Presence 5) - enemies are stricken with fear, while allies are bolstered by this aura, receiving an automatic success on all Virtue and Willpower rolls. While under the influence of Body of Set, the Setite also becomes immune to Rotschreck and all mind-affecting powers of level eight and lower subtract three successes when applied to her.
Body of the Great Lord Set lasts for a scene and can be combined with all other Serpentis powers except Aspect of the God, Skin of the Adder and Form of the Cobra. After it ends, the Setite must make a proper offering to Set, usually by anointing a statue of the god with beer and blood. If she fails to do so, the player must make a Conscience/Conviction roll (difficulty 9) in order for the character not to lose a point of Road. The Setite is at -2 to all dice pools until the offering is made regardless of the result of the roll.