Believable

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ALLURE

Sometimes, for a Avatar to be able to help people—or convince them to stay out of harm’s way—those people have to accept ideas that would seem patently ridiculous if they weren’t true. The player of a Avatar with this Flair spends a point of Divinity, and something in the Avatar’s bearing or expression convinces a single listener not to dismiss what he’s saying. Maybe it’s the fact that the Avatar is taking his words so seriously, or maybe he just has an honest face. Maybe he came highly recommended by a respected colleague. Whatever the reason, the listener gives the Avatar the benefit of the doubt in regards to what the Avatar next tries to explain, despite what he might be otherwise inclined to believe.