Difference between revisions of "Francesco Abandonato's Statistics"

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(Lupus: The Wolf)
(Glabro: The Near-Man)
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'''Game Effects:''' The Glabro's teeth inflict only lethal damage, not aggravated, and its claws cause no damage at all.
 
'''Game Effects:''' The Glabro's teeth inflict only lethal damage, not aggravated, and its claws cause no damage at all.
 +
 +
'''Notes:''' Garou who need the strength of a war-form without inducing the Delirium in nearby humans frequently use the Glabro form. The Glabro can speak the Garou tongue without difficulty, but human language is more difficult. While the character can be heard and understood, his voice become very low and guttural.
  
 
=== <span style="color:#000000;">'''Crinos: The Wolf-Man''' ===
 
=== <span style="color:#000000;">'''Crinos: The Wolf-Man''' ===

Revision as of 16:35, 20 May 2014

Francesco Abandonato -x- Black Spiral Dancers

Circa: 2031 C.E.
Plots:
Secrets:
Tribal Totem:
Hive:
Breed: Lupus
Auspice: Philodox (Lunar Phase: half-moon)
Tribe: Black Spiral Dancers (formerly: Silver Fangs)
Born:
First Change:
Mother:
Nature:
Demeanor:
Apparent Age:
Physical: Strength 4, Dexterity 4, Stamina 5
Social: Charisma 4, Manipulation 5, Appearance 3
Mental: Perception 5, Intelligence 4, Wits 5
Talents: Alertness 5, Athletics 4, Brawl 5, Dodge 5, Empathy 4, Expression 3, Intimidation 5, Leadership 4, Primal Urge 4, Streetwise 3, Subterfuge 5
Skills: Animal Ken 3, Crafts 3, Drive 3, Etiquette 3, Firearms 4, Melee 4, Performance 3, Security 3, Stealth 5, Survival 5
Knowledges: Academics 2, Computers 2, Enigmas 4, Finance 3, Investigation 4, Law 3, Linguistics 3, Medicine 2, Occult 5, Politics 4, Rituals 5, Science 5
Rites:
Backgrounds: Allies 5 (Fomori), Contacts 5 (Pentex Subsidiaries), Influence 3 (Brazil), Mentor 3 (Harold Zettler), Pack 5, Pure Breed 4, Rank 5, Resources 6 (Strip-Mining South America), Status 4 (Pentex Sub-Director)
Flaws:
Merits:
Rage: 3 (starting)
Gnosis: 5 (starting)
Willpower: 5 (starting)
Destiny: Well, that is an interest question is it not??

Forms

Homid: The Man

Attribute Changes: None.

Shift Difficulty: Stamina + Primal Urge = 6

Appearance: Human

Game Effects: Homid Garou take no special damage from silver in this form, but they do not regenerate in this form. Metis and Lupus Garou take aggravated, unsoakable damage from silver in Homid form, but they do regenerate wounds as they normally would.

Glabro: The Near-Man

Attribute Changes: Strength +2, Stamina +2, Appearance -1, Manipulation -1

Shift Difficulty: Stamina + Primal Urge = 7

Appearance: The Glabro is a large, muscled, hairer version of the Homid form. The character gains about six inches in height and a proportionate about of weight (around 30%). The teeth, nails and hair of the Glabro are longer than an ordinary human's, and the teeth and nails are sharper. A werewolf in Glabro form won't be mistaken for a human close up in daylight, but he can likely pass at night from a distance.

Game Effects: The Glabro's teeth inflict only lethal damage, not aggravated, and its claws cause no damage at all.

Notes: Garou who need the strength of a war-form without inducing the Delirium in nearby humans frequently use the Glabro form. The Glabro can speak the Garou tongue without difficulty, but human language is more difficult. While the character can be heard and understood, his voice become very low and guttural.

Crinos: The Wolf-Man

Attribute Changes:

Shift Difficulty: Stamina + Primal Urge =

Appearance:

Game Effects:

Hispo: The Near-Wolf

Attribute Changes:

Shift Difficulty: Stamina + Primal Urge =

Appearance:

Game Effects:

Lupus: The Wolf

Attribute Changes:

Shift Difficulty: Stamina + Primal Urge =

Appearance:

Game Effects:

Gifts

Lupus Gifts

Philodox Gifts

Black Spiral Gifts