Valerius Magnus' Statistics

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Valerius Magnus

Circa: 2022 C.E.
Plots: Valerius still wishes to work more closely with Setite Keminitiri to form the Anathema into a true sect, to accomplish this he has come to Montreal on the trail of the Elixir of Mortality, which the Serpent seeks for her own reasons. To gain the full support of the Archbishop in his search, he has offered Tobias Smith his services against the Tremere of Quebec City. The Archbishop and Valerius have cooked up a brilliant plan to utterly destroy the Camarilla of New France, if they are granted the time by fate.
Secrets: Valerius' largest secret is his possession by Varro, which he cannot reveal even to his closest allies. Unknown even to Valerius, the damned soul of Varro has struck a pack with the Decani demon Metathiax for a body of his own - that of Jacob the Glitch.
Haven: High-rise apartments.
Clan: Tremere antitribu
Generation: 5th
Born: 51 B.C.E.
Embrace: 1666 C.E.
Sire: Meerlinda - Council of Seven Member (deceased)
Nature: Architect
Demeanor: Bon Vivant
Apparent Age: 20ish
Physical: Strength 5, Dexterity 6, Stamina 7
Social: Charisma 6, Manipulation 8, Appearance 4
Mental: Perception 6, Intelligence 8, Wits 6
Talents: Alertness 4, Athletics 3, Brawl 3, Dodge 5, Empathy 3, Expression 2, Intimidation 4, Intrigue 6, Leadership 4, Streetwise 1, Subterfuge 7, Teaching 5
Skills: Animal Ken 1, Crafts 3, Etiquette 3, Herbalism 4, Masquerade 4, Melee 3, Performance 4, Research 6, Ride 2, Speed Reading 4, Style 4, Survival 2
Knowledges: Academics 7 (Ancient History, Heraldry, Modern History, Philosophy), Investigation 1, Kindred Lore 5, Linguistics 8, Magus Lore 5, Medicine 2, Military Science 1, Occult 7 (Alchemy, Astrology, Demonology, Sacred Geometry), Politics, Science 5 (Astronomy, Biology, Chemistry), Spirit Lore 4
Disciplines: Auspex 7, Celerity 2, Daimonion 5, Dominate 6, Fortitude 3, Necromancy 4, Obfuscate 2, Obtenebration 3, Presence 3, Thaumaturgy 8, Visceratika 3
Advanced Disciplines: Auspex 6 (Seeing Fortune's Favor - Allows Valerius to predict the outcomes of contests and sporting events - provided he is not a contestant.), Auspex 7 (God Sight) - God Sight allows Valerius superior ability to detect things that are hidden either in a mundane fashion or through supernatural means - even unconsciously. , Dominate 6 (Audio-Video Dominion) - This newly developed power of Dominate allows Valerius to Dominate others who see an image of him and hear his voice.
Necromancy Paths: Nigrimancy 4, Path of the Corpse 3, Path of Spectral Fire 3
Necromantic Rituals: Plenty - Including some ancient variants that neither the Giovanni Clan nor any modern necromancer has seen.
Thaumaturgy Paths: Conjuring 5, Corruption 5, Elemental Mastery 5, Father's Vengeance 1, Lure of Flames 4, Mars 2, Movement of the Mind 4, Neptune's Might 4, Spirit Manipulation 4
Thaumaturgic Rituals: Valerius has a fantastic variety of rituals available to him, including many that no Tremere has ever discovered. In addition, he has created a number of magical items to serve him.
Backgrounds: Allies 2, Alternate Identity 1, Contacts 4, Fame 1 (ancient historians), Generation 8, Influence 3 (Sabbat), Resources 4, Sabbat Status 1
Flaws / Merits: Discipline Prodigy - Thaumaturgy (5pt supernatural)
Flaws: Demon Hounded - Nubarus (4pt supernatural), Possessed - Maior (5pt supernatural)
Virtues: Conscience 3, Self-Control 5, Courage 4
Morality: Road of Humanity 4
Willpower: 9
Destiny: We shall have to wait and see, won't we...