Open Wound

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Physical Merits & Flaws

2 or 4 point Flaw

You have one or more wounds that refuse to heal, and which constantly drips blood. This slow leakage costs you an extra blood point per evening (marked off just before dawn), in addition to drawing attention to you. If the wound is visible, you are at +1 difficulty for all Social-based rolls. For two points, the Flaw is simply unsightly and has the basic effect mentioned above; for four points, the seeping wound is serious or disfiguring an includes the effects of the Flaw Permanent Wound (Vampire page 297).