Levels of Quiet

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Mage Information
Level Paradox Discharged Delusions or Disassociation
1 1 to 3 Minor quirks or occasional delusions; mage begins to manifest odd behavior and minor disassociation from his baseline reality.
2 4 to 6 Delusions and disconnection become more severe; mage perceives things that no one else can see, starts denying the experiences of other people, and begins to behave irrationally even by Awakened standards.
3 7 to 10 Mage’s senses backfire, creating blindness (real or conceptual), vivid hallucinations, and erratic – perhaps dangerous – behavior. Hobgoblins might appear, manifesting the mage’s delusions in ways that other people can perceive.
4 11 to 15 Mage either gets trapped in a mindscape of his own design, or else behaves so irrationally that he becomes a danger to himself and everyone nearby.
5 16 to 20 Mage either drops into total catatonia or takes on many of the characteristics of a Marauder but without immunity to Paradox.
6 21+ Mage goes Marauder and becomes a Storyteller character.