Interrogation

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Secondary Abilities

Description: We want information - and you know how to get it. Your methods range from fast talk to threats and psychological warfare. In game terms, you roll your Manipulation + Interrogation to break a subject. Some methods work better than others with certain subjects, so define what you're doing and how before making the roll. The difficulty is usually equal to the subject's current Willpower rating, although subtle methods (simply talking rings around your until he accidentally lets the information slip may require a simple difficulty 7 roll. Why break bones if you don't have to? (For raw force techniques , see "Torture")

●○○○○ Novice: Nosy Neighbor
●●○○○ Practiced: Beat Cop
●●●○○ Competent: Detective
●●●●○ Expert: Investigative reporter
●●●●● Master: Section One's Madeline

Possessed by: Cops, Journalists, Secret Service Personnel, Inquisitors, Men in Black, Psych-Ops, Syndicate Members of all kinds.

Specialties: Good Cop/Bad Cop, Threats, Trickery, Moral Blackmail, Double-Talk, Implied Questions, Bribes, Subtle, "We already know..."