Enhance Sensation

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Discipline Techniques

Auspex 3, Presence 3, optional Vicissitude 2

One of the first things that Cainites learn after their Embrace is that they are no longer able to feel in precisely the same manner as when they lived. Their undead bodies react differently to pain, they cannot experience the pleasure of a lover's touch, food holds no taste to them any longer, and emotions become blunted, as well. Sinners are highly skilled when it comes to counteracting this loss of sensitivity, using powers such as Enhance Sensation. with this power, a Sinner is able to affect both the physical, emotional and psychic awareness of the target, whether Cainite or mortal. Some Tzimisce Sinners, mainly those descended from the Szantovich revenant family, have developed an advanced version of this power.

System: The wielder of this power needs but to touch her target, while her player spends a point of Willpower and rolls Charisma + Empathy, difficulty of either the target's Willpower or (10 - Road rating), whichever is higher. If the roll is successful, the target is overwhelmed with some form of emotion, as chosen by the user, as well as having any physical sensation increased so that it floods her senses. Pain becomes all but unbearable (double wound penalties and the Bruised health level incurs a -1 penalty). Pleasure becomes total ecstasy. The target is powerless to resist any form of pleasure, including the Kiss, and if Cainite, his player must roll Self-Control/Instincts (difficulty 9) to stop feeding. In addition, the strong emotions experienced result in a +2 or -2 difficulty on relevant Virtue rolls (such as a -2 difficulty on Self-Control/Instincts to resist frenzy when overcome with happiness or +2 difficulty on Conscience rolls when experiencing intense hatred). Depending on the nature of the effect, this experience might be extremely pleasurable to the target or very disturbing. Enhance Sensation lasts for one turn per success on the activation roll.

If Vicissitude is added to the power, then the target's flesh responds to the sensations in a most disquieting manner - a leering grin for someone overcome with lust, writhing flesh for someone in pain. If the more advanced power is used, triple all wound penalties and bruised inflicts a -2 penalty.

Experience Cost: 21