Blood Awakening

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Quietus 8

Some vampires speak of the feelings they "taste" in the blood of mortals. Assamites know of this residual life essence and can awaken the echo of mortality in each drop of himself. These Cainites draw impressions from their victims long after those victims have expired.

Blood awakening has two different but related effects. The first allows the Assamite to manipulate the blood in her own body, and receive impressions of a mortal victim's life. Essentially, the Assamite can communicate with the blood in her body. The second effect allows the Assamite to awaken the blood within another Cainite. This power is used to unbalance the intended Cainite with false images and feelings.

System: For a vampire to awaken the mortal blood in her own body, the player must roll Perception + Empathy (difficulty 7). The number of successes determines the clarity of the sensations. The "echo" within the mortal's blood gives the Assamite impressions of things the mortal knew. The images may warn of danger in a certain area, or show visions of the mortal's death. Essentially, anything the mortal knew or felt presents itself to the vampire. The Cainite has no control over the visions and may not be able to understand them clearly. Skilled Assamites, however, can sort through distractions and read messages written in blood.

Awakening blood in another vampire uses the same system, but has a slightly different effect. Unless the vampire has experienced this Discipline before, the awakening might confuse and disorient her. As mortal memories manifest, the vampire may lose track of reality. A successful Intelligence + Alertness (difficulty 7) is required to avoid becoming confused. If the victim receives more successes than the Assamite achieves, she can discern reality from the sanguine memories swimming through her dead veins.