Master Jagdish's Statistics
Circa: 2032 C.E.
Plots:
Secrets:
Haven: A fortress to the north of Lahore, Pakistan.
Bloodline: Naga Raja
Generation: 6th
Born: Unknown.
Embrace: 1178 B.C.E. (Nagpur, India)
Sire: None, as he and his vampiric siblings Embraced themselves during complex experimentation with vampire blood. Who the donors were and to which of them, if any, Jagdish and his siblings owe their generation remains a secret to this night.
Nature:
Demeanor:
Apparent Age:
Physical: Strength 1, Dexterity 1, Stamina 1
Social: Charisma 1, Manipulation 1, Appearance 1
Mental: Perception 1, Intelligence 1, Wits 1
Talents: Alertness, Athletics, Brawl, Dodge, Empathy, Expression, Intimidation, Leadership, Streetwise, Subterfuge
Skills: Animal Ken, Crafts, Drive, Etiquette, Firearms, Melee, Performance, Security, Stealth, Survival
Knowledges: Academics, Computers, Finance, Investigation, Law, Linguistics, Medicine, Occult, Politics, Science
Disciplines:
Discipline Techniques:
Advanced Disciplines:
Sorcerous Paths:
Rituals:
Backgrounds: Allies, Contacts, Fame, Generation, Herd, Influence, Mentor, Resources, Retainers, Status
Flaws / Merits:
Virtues: Conscience 0, Self-Control 0, Courage 0
Morality:
Willpower:
Destiny: