Two Become One
Description
A vampire who achieves this level of Cultivation can partly resolve the dual soul’s dichotomy, as if he were mortal once more. This power can prove inspirational to Cathayans and provide a taste of the Golconda to come; unfortunately, the concomitant overconfidence can send them spiraling into depravity all the quicker.
When this power is used, the vampire’s personality is a combination of the Hun and P’o Archetypes. Although the P’o cannot enforce its will on the character, the player must make sure to roleplay the P’o as well as the Hun.
System
The vampire spends a Willpower point, then rolls Charisma + Empathy ( difficulty 8 ). If successful, the vampire’s Hun and P’o Natures merge for a scene. The vampire is immune to fire, wave and shadow soul, and she may use any of the P’o’s powers or Demon Arts without fear of backlash. Because the vampire effectively has two minds, any opponent attempting to affect her with a mind- or emotion-controlling power must make two separate checks; if either fails, the power does not affect the Cathayan.