Technology

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Abilities -&- Character Creation -&- Secondary Abilities

Description: The Technology Knowledge represents a broad acumen with electronics,
computer hardware, and devices more elaborate than “machines,” which
fall under the Crafts Skill. If it has a processor, a transistor,
or an integrated circuit — if it’s electronic rather than electrical
— manipulating it uses the Technology Knowledge.

This is the wide-ranging Ability used to build one’s
own computer, install (or subvert) a security system,
repair a mobile phone, or kit-bash a shortwave radio.
You must always choose a specialization in Technology,
even though you possess some skill in multiple fields.

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Student: You can perform simple modifications or repairs.
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●● College: You could make your living in assembly or repair.
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●●● Masters: You can design new technologies from a set of objective requirements.
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●●●● Doctorate: For you, it’s not, “Can this be done?” but “How can this be done?”
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●●●●● Scholar: A visionary in the field; you shape how people interact with their world through devices.
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Possessed by: Engineers, Scientists, Defense Contractors, the Cable Guy

Specialties: Telecom, Computers, Security, Communications, Improvised Solutions, Industrial Espionage


21st Century Surveillance Drones