Soul of the Land

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Koldunism Level 4

This extremely powerful ritual grants the caster an almost complete identification with his domain. He becomes "one with the land" and, through this intimate connection, instantly knows of anything that threatens the land or its creatures. He can tell if something is wrong with the soil (and thus give advice on how to ameliorate the problem). Additionally, he knows the location of any hostile forces, can predict weather patterns that affect his domain, and can exercise subtle control over the features of the land itself. He can cause trees to move slightly to obscure paths through forests, change the course of streams widen them to make crossing difficult or cause boulders to rise out of the earth to block a mountain pass.

System: The caster buries himself in a grave near the center of his domain, remaining within the earth for one full day. Upon arising the following evening, he imbibes an infusion of his blood combined with the soil in which he has lain, thus uniting his essence with that of the land. Periodic expenditures of blood (eight blood points per week) can maintain the connection indefinitely. If a week passes without the caster spilling is blood into the ground, the connection breaks; the caster must repeat the ritual to reestablish his tie with the land. The Storyteller should assist the player in determining the precise manifestations of this ability so that its uses don't wreak undue havoc on the story.