Lilith's Vengeance

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Back to Level 5.

One ancient and disputed legend among the Kindred says that Caine gained his first Disciplines through a covenant with the primal demon-queen Lilith - a covenant that Caine then broke. This ritual calls upon Lilith. It reminds her of Caine's treachery and grants her permission, in the name of all the gods of law and magic, to strip a given Kindred of the power he inherited form Caine.
System: This ritual requires the use of five separate holy relics, which the magician consumes in the course of the ritual. For instance, an ashipu might swallow a consecrated Host, a leaf from a tree where Mohammed rested, blood from a kahane, and a small tablet of Kerbala clay stamped with the image of Marduk by an authentic Babylonian Cylinder-seal. Directing the power of Faith against oneself this way inflicts one health level of unsoakable aggravated damage upon the magician, whose player additionally spends a Willpower point and rolls for the character to resist Rötschreck. The magician must endure the torment, however, to atone for Caine's crime and assume (albeit falsely) the power of the Almighty. The ashipu also requires a strong sympathetic link to the target Cainite, such as her True Name, a bit of her hair, fingernails or vitae, or the horoscope charts of both her moral birth and her Embrace.
For every success the ashipu's player rolls, the victim loses one dot off of a single Discipline of the sorcerer's choice. If the ashipu happens to name a Discipline that the victim does not possess, she wasted the ritual. The victim's Discipline remains reduced for a full month. An ashipu can curse a victim this way only once at a time. The sorcerer cannot curse the victim again until the first curse wears off.