Levels of Quiet
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Level | Paradox Discharged | Delusions or Disassociation |
---|---|---|
1 | 1 to 3 | Minor quirks or occasional delusions; mage begins to manifest odd behavior and minor disassociation from his baseline reality. |
2 | 4 to 6 | Delusions and disconnection become more severe; mage perceives things that no one else can see, starts denying the experiences of other people, and begins to behave irrationally even by Awakened standards. |
3 | 7 to 10 | Mage’s senses backfire, creating blindness (real or conceptual), vivid hallucinations, and erratic – perhaps dangerous – behavior. Hobgoblins might appear, manifesting the mage’s delusions in ways that other people can perceive. |
4 | 11 to 15 | Mage either gets trapped in a mindscape of his own design, or else behaves so irrationally that he becomes a danger to himself and everyone nearby. |
5 | 16 to 20 | Mage either drops into total catatonia or takes on many of the characteristics of a Marauder but without immunity to Paradox. |
6 | 21+ | Mage goes Marauder and becomes a Storyteller character. |