Degrees of Success

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Mage Information
  • -- Botch: Character makes a critical mistake, wasting the Effect and all associated efforts. Mage gets Paradox points based upon the Spheres and level of vulgarity involved.
  • -- Total Failure: No successes. Effect falls short. Mage can try again at +1 difficulty.
  • -- Partial Success: Player scores roughly half of the Suggested Successes, giving imperfect results. Mage can keep going, at +1 difficulty.
  • -- Success: Player scores at least 100% of the Suggested Successes. Effect goes as planned.
  • -- Extraordinary Success: Player scores at least three successes above the Suggested Successes. Mage enjoys some bonus – extra Damage or Duration, high-quality item, loyal spirit, etc. – to be decided at Storyteller’s option based upon nature of the Effect.