Form of the Bloodswarm

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Protean 7

Form of the Bloodswarm allows the wielder to disperse herself into a number of small creatures. Rats are a favorite, though Scandinavian Gangrel might prefer ravens or crows while a Laibon might tend towards scorpions or spiders. The wielder of this power may reform from one or more of these creatures, but forfeits any blood carried by creatures that do not rejoin the whole.

System: If the wielder of this power decides to change into a swarm of relatively large creatures, such as rats or crows, the maximum number of creatures is equal to the number of blood points she currently possesses - fewer may be chosen, in which case the blood is divided as evenly as possible. Should she choose to change into smaller creatures, such as scorpions or spiders, this number is multiplied by five, but each group of five creatures must stay within a few inches of each other or else they dissolve into a pool of blood. The transformation takes a single turn. The creatures may act in concert, directed by the mind of the user, or they may follow a simple play, such as "head for the ruined church and hide." The user is only able to pay close attention to one creature at a time. She may, for example, spy upon an enemy in the body of a single crow while the rest fly off to safety.

Form of the Bloodswarm lasts until sunrise, or until the user decides to reform. When the choice to reform is made, all the creatures within 20 feet are absorbed, along with the blood they are carrying. If this leaves the user with three or fewer blood points, she must immediately check for frenzy. Creatures that do not rejoin the body when it first reforms continue to follow the last order they were given, and may be reabsorbed later during the night. At dawn, the user is forced to reform; any part that is not present turns into a small heap of bloody ashes as soon as the sun is above the horizon. The user has total control of how many creatures of the available creatures she reforms from.

When in disassembled form, the vampire may only use the following Disciplines: Animalism, Auspex, Celerity, Fortitude, Obfuscate and Potence. Any blood expenditure comes from the individual creature (or group of five, in the case of smaller creatures) in question, and a component creature reduced to zero blood is immediately destroyed.