Esprit De Corps

From The World Is A Vampire
Revision as of 21:19, 29 June 2013 by Jamie (talk) (Created page with "Discipline Techniques Potence 5, Presence 5 A Vampire with this power can stir the hearts of his allies, granting them courage and strength in the case for which they fight...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Discipline Techniques

Potence 5, Presence 5

A Vampire with this power can stir the hearts of his allies, granting them courage and strength in the case for which they fight. Once the power is employed, those affected will fight fearlessly and with great strength, following the Cainite into battle against even the most overwhelming odds.

System: The player rolls Strength + Intimidation (difficulty 7). Any opposing power that would inspire fear or otherwise mentally prevent those affected by Esprit de Corps from fighting faces a +2 to its difficulty. Also, all allies affected receive one dot in Potence of the duration of the scene per two successes, whether mortal, ghoul, or Cainite.

The number of successes rolled determines how many of your allies the power affects:

1: One person
2: Two people
3: Six people
4: 20 people
5: All allies in the vampire's immediate vicinity (e.g., a courtyard or battle group)

Experience Cost: 35